Download presentation
Presentation is loading. Please wait.
2
Treadmill interfaced to large screen Virtual Reality environments Improving walking in patients with pain or post-stroke The effect of visual flow on walking speed The effect of audio cue tempo on walking speed
3
Novel approaches to head tracking in VR for patients with neck and shoulder pain Computer-based assessment of motor deficits in Parkinson’s Disease VR and computer games to promote and facilitate exercise
4
Powell, W. A., Stevens, B., Hand, S., & Simmonds, M. J. (2010). Sounding Better: Fast Audio Cues Increase Walk Speed in Treadmill-Mediated Virtual Rehabilitation Environments. Studies in Health Technology and Informatics, 154, 202- 207. Powell, V and Powell, W (2010), A novel approach to camera tracking in a VR reaching task for patients with shoulder and neck pain. To be presented at CyberTherapy 2010, Seoul, Korea. Powell, W., Stevens, B., & Simmonds, M. (2009). Treadmill Interface for Virtual Reality vs. Overground Walking: A Comparison of Gait in Individuals with and without Pain. Studies in Health Technology and Informatics, 144, 198-203. Powell, W. (2008, April 5-10). Virtually Walking? Developing Exertion Interfaces for Locomotor Rehabilitation. Paper presented at CHI, Florence, Italy. Powell, W., & Simmonds, M. (2008). Virtual reality: A healthy perspective (Editorial ). International Journal of Therapy and Rehabilitation, 15(11), 480-481. Powell, W. A., Stevens, B., Hand, S., & Simmonds, M. J. (2008). The influence of visual and auditory cues on pain and movement in a treadmill-mediated virtual environment. Paper presented at Pain, Mind and Movement II - An Official Satellite Symposium of the XIIth World Congress on Pain., Dublin, Ireland. Powell, W., Stevens, B., Hand, S., & Simmonds, M. J. (2007). Software Gearing in a Virtual Environment: The Effect on Perception of Optic Flow. Annual Review of CyberTherapy and Telemedicine, 5, 99-106. Powell, W., Hand, S., Stevens, B., & Simmonds, M. J. (2006). Optic Flow with a Stereoscopic Display: Sustained Influence on Speed of Locomotion. Annual Review of CyberTherapy and Telemedicine, 4, 65-70.
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.