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Semantic Memory Architecture for Knowledge Acquisition and Management Włodzisław Duch Julian Szymański
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Semantic Memory Endel Tulving „Episodic and Semantic Memory” 1972 Semantic memory refers to the memory of meanings and understandings. It stores koncept-based, generic, context-free knowledge. One of types of long-term memory. Together with episodic memory make up the category of declarative memory. (the others are episodic and procedural) Semantic memory includes generalized knowledge that does not involve memory of a specific event. Pernament container for general knowledge (facts, ideas, words, problem solving)
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Hierarchical Model Collins & Quillian, 1969
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Semantic network Collins & Loftus, 1975
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Knowledge representation wCRK
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Interactive semantic space
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Concept Description Vectors Cobra is_aanimal is_abeast is_abeing is_abrute is_acreature is_aentity is_afauna is_aobject is_aorganism is_areptile is_aserpent is_asnake is_avertebrate hasbelly hasbody part hascell haschest hascosta hasdigit hasface hashead hasrib hastail hasthorax
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Semantic Space exploration Binary dictionary search Binary dictionary search 2 20 = 1048576 Binary search – not acceptable in complex semantical applications Binary search – not acceptable in complex semantical applications Semantic space can be search using context – based algorithm. Similar to word game. Semantic space can be search using context – based algorithm. Similar to word game. Concept space narrowed by subsequent user answers Concept space narrowed by subsequent user answers
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20 questions game algorithm, where p(keyword=v i ) is fraction of concepts for which the keyword has value v i Subspace of candidate concepts O(A) are selected according to: O(A) = {i; d=|CDV i -ANSW| is minimal},where CDV i is a vector for i-concept and ANSW is a partial vector of retrieved answers ● we can deal with user mistakes choosing d > minimal
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Data aquisition How to obtain semantic data? How to obtain semantic data? Wordnet Wordnet Relations for Semantic category: animal Relations for Semantic category: animal 7543 objects and 1696 features 7543 objects and 1696 features Truncated using word popularity rank: Truncated using word popularity rank: IC – information content is an amount of appearances of the particular word in WordNet descriptions GR - GoogleRank is an amount of web pages returned by Google search engine for a given word BNC are the words statistics taken from British National Norpus. - Semantic Space reduced to 889 objects and 420 features
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Active learning Data from wordnet: Data from wordnet: Not complete Not complete Not common sence Not common sence Sometimes specialised concepts Sometimes specialised concepts Basic dialogs for obtaining new relations Basic dialogs for obtaining new relations I give up. Tell me what did you think of? I give up. Tell me what did you think of? Tell me what is characteristic for ? Tell me what is characteristic for ? Knowledge correction : Knowledge correction :, where: W 0 – initial weight, initial knowledge ANS – answer given by user N – amount of answers β - parametr for indicating importance initial knowledge
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The game Giraffe: Giraffe: [is vertebrate] Y,[is mammal] Y, [has hoof] Y, [is equine] N, [is bovine] N, [is deer] N, [is swine] N, [has horn] N, [has horn] N,[is sheep] N,[is antelope] N,[is bison] N. System correctly guess concept giraffe. - Yuppi i’ve won! Let’s talk about giraffe. Tell me what is characteristic for giraffe? After entering keyword. Semantic memory is reorganised, and ready to play new games. Lion: Lion: [is vertebrate] Y,[is mammal] Y, [has hoof] N, [has paw] Y, [is canine] N,[is cat] Y, [is wildcat] Y The different way for organizing concept lion in WordNet taxonomy, causes the game goes in wrong way and system fails guess this concept: [is leopard] N,[is painter] N,[is puma] N,[is lynx] N, [is leopard] N,[is painter] N,[is puma] N,[is lynx] N, [is lynx] N. I give up. What it was? Lion … [is lynx] N. I give up. What it was? Lion … After giving right answer system reorganizes its knowledge and next game for searching concept lion is finished with success: [is vertebrate] Y, [is mammal] Y, [has hoof] N, [has paw] Y, [is canine] N, [is cat] Y,[is wildcat] Y, [is leopard] N, [is canine] N, [is cat] Y,[is wildcat] Y, [is leopard] N, [has mane] Y, I guess it is lion.
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Experimental results How many games do we need do clarify semantic space? How many games do we need do clarify semantic space? proportion failed games N f performed to achieve first success. proportion failed games N f performed to achieve first success. The semantic memory error: The semantic memory error: where N s is amount of the games finished with success and N is total games amount, for searching first 10 concepts were 0.22 How it changes during learning process? How it changes during learning process? Avg Density features / object Avg Density features / object
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