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jTIP Transforming 2D into 3D Jose Amenero CS491B Fall 2005 Presentation
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Overview jTIP is the implementation of the “Tour Into the Picture” (TIP) algorithm in JAVA in order to make it available through the internet.
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What does jTIP do? Takes a standard 2D image as input 3D parameters are specified by user through a GUI for image manipulation User can create a custom animation of a walk-through or fly-through by manipulating a “virtual camera” through the GUI Animations can be saved to a file
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Architecture Code is written in JAVA and will run as a signed applet JOGL (the JAVA bindings for OpenGL API) is used to optimize graphics performance
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Classes TipMesh GLFrame GLTexture TipImages TipMask TipGui*
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Progress Completed Basic GUI using keystrokes 3D modeling of 2D image Animation of 3D model Removal of foreground objects Masking of the foreground objects In Process Placing foreground objects in 3D space GUI
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What’s Left Storing Animation created by user Converting from app to signed applet Robust GUI and Menus
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DEMO
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