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Chapter 12 Three System Examples The Architecture of Computer Hardware and Systems Software: An Information Technology Approach 3rd Edition, Irv Englander John Wiley and Sons 2003 Wilson Wong, Bentley College Linda Senne, Bentley College
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Chapter 12 Three System Examples 12-2 Three System Examples X86 Family PowerPC IBM System 360/370/390/zSeries Family
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Chapter 12 Three System Examples 12-3 The X86 Family System Overview The CPU Registers Instruction Set Addressing Modes Advanced Design Features CPU Organization The IA-64 Itanium Architecture
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Chapter 12 Three System Examples 12-4 System Overview Bus-oriented system I/O Nonmaskable interrupts Emergency situations Single maskable interrupt Supports 32 prioritized interrupts IRQ0 to IRQ31 Upon receiving an interrupt, the CPU reads an address on the data lines that is used to jump to the interrupt routine
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Chapter 12 Three System Examples 12-5 The CPU Downward software compatibility Disabled protected mode Compatible with the original 8088 architecture Original Intel 8088 CPU 16-bit processing and registers 16-bit internal data bus 8-bit external data bus 20-bit memory addressing – 1Mbyte total Current Pentium CPUs 256-bit internal data bus 64-bit external data bus 2 levels of memory caching Added floating point, multimedia, virtual storage, and multitasking support
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Chapter 12 Three System Examples 12-6 Registers 8088, 8086, 80286 8 general-purpose registers 4 segment registers 1 flag register Instruction pointer, and various control registers 80386 – added 2 segment registers 80486 8 80-bit floating point registers Various floating point control registers Pentium MMX added registers for multimedia support Pentium III 8 128-bit SIMD registers and control register
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Chapter 12 Three System Examples 12-7 General Purpose Registers
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Chapter 12 Three System Examples 12-8 Instruction Set and Format Data transfer Integer arithmetic Branch Bit manipulation, rotate and shift String manipulation Input / Output Flag Instructions added in later processors Floating point MMX SIMD
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Chapter 12 Three System Examples 12-9
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Chapter 12 Three System Examples 12-10 Addressing Modes Register Immediate Direct Addressing Register Deferred Addressing Base Addressing Indexed Addressing Base Indexed Addressing
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Chapter 12 Three System Examples 12-11 Real Mode vs. Protected Mode Real Mode Protected Mode
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Chapter 12 Three System Examples 12-12 Advanced Design Features Protected Mode Virtual storage support Memory management Multitasking support through efficient task switching Virtual 8086 Mode Can only be used when protected mode is activated Calculates addresses the same way as real mode Allows the system to run several 8086 tasks at once
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Chapter 12 Three System Examples 12-13 X86 Protection Levels
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Chapter 12 Three System Examples 12-14 CPU Organization Early processors Pipelined instruction fetch unit Single integer execution unit Current processors Modern superscalar, pipelined design Instruction decoder creates an intermediate set of micro-operations, μops μops translate variable length and complex instructions into a 3-operand fixed length format
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Chapter 12 Three System Examples 12-15 IA-64 Itanium Architecture EPIC Architecture Incorporates entire X86 instruction set and memory model 128 65-bit registers for programs 128 80-bit floating point registers 8 64-bit branch registers 64 1-bit predicate registers Instead of instruction reordering, speculation and predication is used for branch predictions IA-64 Mode 64-bit logical addresses 63-bit physical addresses
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Chapter 12 Three System Examples 12-16 The PowerPC System Overview The CPU Registers Instruction Set Addressing Modes Advanced Design Features CPU Organization
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Chapter 12 Three System Examples 12-17 System Overview Developed by Apple, Motorola, and IBM Bus-oriented I/O architecture that can be interfaced with standard buses of other personal computers Permits system components, bus adapters, and devices developed for other computers to be used with the PowerPC processor Prioritized multi-level internal interrupts
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Chapter 12 Three System Examples 12-18 The CPU RISC design 32-bit implementation 32-bit registers and addressing Up to 36-bit physical and 52-bit virtual addresses 64-bit implementation 64-bit registers and addressing Superscalar design Only 40 bits of interface to physical storage Can run programs written for the 32-bit implementation Supports floating point calculations, memory caching, and virtual memory More current implementations also support vector processing
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Chapter 12 Three System Examples 12-19 PowerPC Processor Characteristics
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Chapter 12 Three System Examples 12-20 Registers 32 general purpose registers 32 floating point registers Link register Count register Condition register Fixed and floating point status registers 7400 processor series 32 128-bit vector processing registers 2 vector control registers
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Chapter 12 Three System Examples 12-21 PowerPC User Registers
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Chapter 12 Three System Examples 12-22 Instruction Set Integer Floating point Load / Store Flow Control Processor Control Memory Control 15 Different instruction formats No specifically designed I/O instructions because PowerPC uses memory mapped I/O
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Chapter 12 Three System Examples 12-23 Typical Instruction Formats
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Chapter 12 Three System Examples 12-24 Addressing Modes
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Chapter 12 Three System Examples 12-25 Address Translation Mechanisms
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Chapter 12 Three System Examples 12-26 Advanced Design Features Two levels of system access Supervisor (privileged) state User (problem) state Memory is protected at the segment, page, and block levels “Hint” bits in branching instructions aid in making accurate branch predictions
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Chapter 12 Three System Examples 12-27 CPU Organization Superscalar, pipelined design Cache memory is standard Execution units in the PowerPC 4751 CPU
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Chapter 12 Three System Examples 12-28 The IBM 360/370/390/zSeries Architectural Evolution of 360/370/390/zSeries Computers The CPU S/390 Registers Instruction Set Addressing Modes Advanced Features CPU Organization S/390 Block Diagram
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Chapter 12 Three System Examples 12-29 Architectural Evolution of 360/370/390/ zSeries Computers
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Chapter 12 Three System Examples 12-30 The CPU Architecture is compatible for every model of the zSeries 24-bit, 31-bit, and 64-bit addressing 16 address space registers permits access to one of fifteen 16EByte spaces Present and previous Program Status Word (PSW) formats are supported 64-bit partitioned, segmented, and paged virtual storage and cache memory
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Chapter 12 Three System Examples 12-31 zSeries Specifications
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Chapter 12 Three System Examples 12-32 S/390 Registers 16 64-bit general purpose registers 16 64-bit floating point registers 16 special 64-bit control registers 16 access registers Time-of-day clock register Timer register Clock comparator register Prefix register 128-bit Program Status Word (PSW)
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Chapter 12 Three System Examples 12-33 zSeries User Registers
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Chapter 12 Three System Examples 12-34 Instruction Set All zSystem instructions are 16 bits, 32 bits, or 64 bits in length General instructions Data transfer Integer arithmetic and logical operations Branches Shifts Decimal Instructions Floating point instructions Control instructions
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Chapter 12 Three System Examples 12-35 Addressing Modes Immediate Register Storage Also known as base offset addressing Storage Indexed Similar to storage addressing with the addition of an index value
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Chapter 12 Three System Examples 12-36 Address Translation Mechanisms
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Chapter 12 Three System Examples 12-37 Real-to-Absolute Translation
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Chapter 12 Three System Examples 12-38 Advanced Features Many features can be enabled or disabled with simple control register instructions Clock synchronization between systems Cluster support with data integrity control and workload balancing Built-in diagnostics that can shift work from one CPU to another Multiple forms of hardware system protection System Protection Features Supervisory state Problem state Storage access protection is provided at the address space, segment, and page levels Integrated cryptographic facility Firewall protection
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Chapter 12 Three System Examples 12-39 CPU Organization S/360 and S/370 Traditional control unit – arithmetic/logic unit model More current processors Modern CPU design with multiple fetch and execution units
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Chapter 12 Three System Examples 12-40 S/390 System Block Diagram
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Chapter 12 Three System Examples 12-41 Copyright 2003 John Wiley & Sons All rights reserved. Reproduction or translation of this work beyond that permitted in Section 117 of the 1976 United States Copyright Act without express permission of the copyright owner is unlawful. Request for further information should be addressed to the permissions Department, John Wiley & Songs, Inc. The purchaser may make back-up copies for his/her own use only and not for distribution or resale. The Publisher assumes no responsibility for errors, omissions, or damages caused by the use of these programs or from the use of the information contained herein.”
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