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TetraTetris and DiamondTouch: A Multi-User Touch Interface at Play INTERACT 2003 Collberg, Kobourov, Kobes, Trush, Smith, and Yee {collberg,kobourov,kobes,strush,bsmith,gyee}@cs.arizona.edu
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Sept. 3, 2003Interact 20032 of 17 What is a DiamondTouch Table? Looks and feels like a table A Multi-User Interface –Developed at Mitsubishi Electric Research Laboratories (MERL) in 2001 –Size of Entire Table ( 36 x 24in / 91.4 x 60.96cm)
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Sept. 3, 2003Interact 20033 of 17 Related Work Brown et. Al, (1990), Interact. Sears et. Al, (1990), ACM annual conference on Cooperation. LeeTiernan, S., & Grudin, J., (2001), Interact. Dietz, P., & Leigh, D., (2001), 14 th Annual ACM Symposium on User Interface Software and Technology. Cheok et. Al, (2002), Personal and Ubiquitous Computing.
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Sept. 3, 2003Interact 20034 of 17 How Does it Work? Table surface is an array of antennas Capacitive Circuit: –table user receiver pad table pc 1cm
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Sept. 3, 2003Interact 20035 of 17 Questions What are the quirks / limitations of the DiamondTouch table? Possible applications?
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Sept. 3, 2003Interact 20036 of 17 TetraTetris –Multi-user –Simultaneous input –Hand-gestures –Intuitive –Fun Design Goals:
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Sept. 3, 2003Interact 20037 of 17 TetraTetris: Rules Based off Tetris Orig. Designed for 4 Touch-take Objective: Symmetrical compounds
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Sept. 3, 2003Interact 20038 of 17 Implementation Issues Finicky electronics –Electrical interference Row / col matching –Table does not match rows with columns –Does NOT distinguish what pair of corners is touched –Our solution: “The bounding box”
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Sept. 3, 2003Interact 20039 of 17 Bounding Box, Cont. Takes outer-most rows and columns Can be used like a ‘lasso’ Rotational ambiguity Box Width Increase Turn RightBox Height Increase Turn Left
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Sept. 3, 2003Interact 200310 of 17 Observations No physical separation of input from output Fast manipulation of large regions Support for multiple, simultaneous users
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Sept. 3, 2003Interact 200311 of 17 Challenges Size of touch surface –33 x 20 inches (84 x 51 cm) Precision control –Table resolution (160x96) –After weighted interpolation (2560x1536) –Finger >> pixel Lack of ability to display output –7 minute solution: lots of duct tape
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Sept. 3, 2003Interact 200312 of 17 Usefulness Direct touch and drag Collaborative use of the same application Manipulating several objects using the ‘bounding-box’
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Sept. 3, 2003Interact 200313 of 17 Areas for Improvement Precision control / Rotational ambiguity Cost of setup Electrical interference
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Sept. 3, 2003Interact 200314 of 17 The Future? Current improvements from MERL –Less electrical interference –Now fits standard 4:3 aspect ratio (orig. 5:3) –Maturing Software Development Kit Possible applications –Cooperative architecture design –Collaborative musical composition –Coordinated disaster relief planning
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Sept. 3, 2003Interact 200315 of 17 Links TetraTetris Homepage –http://tetratetris.cs.arizona.edu MERL DiamondTouch Page –http://www.merl.com/projects/DiamondTouch
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Sept. 3, 2003Interact 200316 of 17 Acknowledgements Darren Leigh, Paul Dietz, Ubicomp 2002 Workshop on Collaboration and Interactive Walls and Tables, 2002. Mitsubishi Electronic Research Laboratories, www.merl.com, ftp.merl.com 2002.
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Sept. 3, 2003Interact 200317 of 17
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Sept. 3, 2003Interact 200318 of 17
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Sept. 3, 2003Interact 200319 of 17
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Sept. 3, 2003Interact 200320 of 17 Goals of DiamondTouch: Multipoint Identifying Debris Tolerant Durable Unencumbering Inexpensive
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