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CHI 2003 Overview ACM Conference on Human Factors in Computing.

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Presentation on theme: "CHI 2003 Overview ACM Conference on Human Factors in Computing."— Presentation transcript:

1 CHI 2003 Overview ACM Conference on Human Factors in Computing

2 Agenda What is CHI? Conference Session Highlights Research-Based Web-Usability Guidelines Persuasion Information Visualization Emotion Cultural Probes

3 What is CHI? Conference put together by ACM Based on discipline called HCI (Human- Computer-Interaction)

4 Why is This Powerful? Brings together many disciplines o Research o User-Centered Design o Graphic Design o Computer Science o Library Studies o Psychology Facilitates networking, imagining, learning, and collaborating

5 Conference Highlights Breaking down text by emotions User frustration Eye contact and communication between humans and computers Combining the Arts with HCI

6 Research-Based Web Design and Usability Guidelines Panel Discussion by the National Cancer Institute www.usability.gov/guidelines Top fifty web design and usability guidelines analyzed Each guideline represents studies, usability test results, and/or general web design ideas that exist

7 Research-Based Web Design and Usability Guidelines

8 Persuasion How To Motivate and Persuade Users Tutorial Presentation by B.J. Fogg, Stanford University Persuasive Technology Lab

9 Amazon.Com Gold Box offers Quitnet RSI Guard Persuasion - Examples

10 “ […] one million players have gone through virtual basic training in the America's Army: Operations game.” “[since] July 4th, 2002, gamers have played more than 100 million missions!” www.AmericasArmy.com

11 Persuasion Macrosuasion vs Microsuasion

12 Persuasion Seven Ways Tech Tools Persuade o Reduction o Tunneling o Tailoring o Suggestion o Self-Monitoring o Surveillance o Conditioning

13 Persuasion Exercise o What Attitudes are desirable? o What attitudes do you want to change or reinforce? o What behaviors are desirable? o What behaviors do you want to change or reinforce?

14 Information Visualization Tutorial by Marti Hearst, UC Berkeley Explore Calculate Communicate Decorate

15 Information Visualization

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17 Emotion Closing Plenary by Donald Norman, Nielsen Norman Group

18 Emotion

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23 Types o Behavioral (Routine) Emotional Icons

24 Emotion Pieter Desmet, ID Studio Lab, Delft University of Technology

25 Emotion

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27 Cultural Probes Article by Bill Gaver, Tony Dunne, and Elena Pacenti o What are they? o What is their purpose? o How were they used? o Examples? o Outcomes?

28 Cultural Probes

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33 Design Inspiration

34 Cultural Probes

35 Created Probes For Other Attendees Exchanged Probes and Completed Brainstormed Created New Designs

36 Agenda What is CHI? Conference Session Highlights Research-Based Web-Usability Guidelines Persuasion Information Visualization Emotion Cultural Probes


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