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Simulation based analysis of FAST TCP using OMNET++ Umair ul Hassan
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Outline TCP Congestion Control Variations FAST TCP OMNET++
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TCP Congestion Control Retransmission Timer Management Jacobson’s Algorithm Exponential RTO Backoff Karn’s Algorthim Window Management
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Slow Start Increase cwnd by 1 for each ACK Exponential Increase Dynamic Window Sizing on Congestion Reset cwnd on packet loss and restart slow start Linear increase after threshold
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Window Management Fast Retransmit On receiving out-of-order segment send an ACK for last in-order segment. Sender should wait atleast 3 duplicate ACKs before retransmission FAST Recovery Set cwnd = ssthreshold + 3 Increase by 1 on each duplicate ACK Set cwnd = ssthreshold on ACK
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TCP Tahoe and Reno MeasureTahoeReno Slow Start Dynamic Window Sizing on Congestion Fast Retransmit Fast Recovery
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Problems with TCP Reno Packet Level Slow additive increase and Fast Multiplicative decrease Oscillations due to binary congestion singal Flow Level Very small loss probability required Instability because of oscillations
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TCP Vegas Delay Based Congestion Control New Retransmission Mechanism On duplicate ACK retransmit if RTT > RTO, don’t wait till 3 DACKs Congestion Aviodance Diff = Expected – Actual Modified Slow Start Alow exponential growth every other RTT
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Congestion Window Update TCP Vegas cwnd + 1 if Diff<α Cwnd = cwnd – 1 if Diff>β cwnd otherwise TCP FAST cwnd + γ(α – Diff) if Diff<α Cwnd = cwnd – γ(Diff - α) if Diff>α cwnd otherwise
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Implementation Per ACK
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Implementation Per RTT
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Problems Fairness when used with other variations Priority Queues
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OMNET++ Discrete Event Simulation System NED language Atomic Modules Compound Modules Message based communication
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INET Framework Internet Protocols (IP, TCP, UDP, PPP, ARP) TCPBaseAlg TCPReno and TCPTahoe TCPFast
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Q & A
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