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Interreflections and Radiosity : The Forward Problem Lecture #11 Thanks to Kavita Bala, Pat Hanrahan, Doug James, Ledah Casburn
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Cornell Box blue hue red hue
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Phong Shading no shadows no object interactions Plastic looking scene
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Ray Tracing Scene doesn’t look realistic enough. where is the corner of room? is the carpet and wood supposed to be this dark? is window flush with wall?
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Radiosity – today’s topic carpet and wood on table is lighter Indirect lighting affects realism. window has depth walls look more pink room has a corner
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The Rendering Equation – Graph Style p p’ p’’ Visibility (shadows) Emission (light source) Reflectance from Surfaces source viewer
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Diffuse Interreflections - Radiosity Consider lambertian surfaces and sources. Radiance independent of viewing direction. Consider total power leaving per unit area of a surface. Can simulate soft shadows and color bleeding from diffuse surfaces. Used abundantly in heat transfer literature
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Irradiance, Radiosity Irradiance E is the power received per unit surface area –Units: W/m 2 Radiosity –Power per unit area leaving the surface (like irradiance)
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Planar piecewise constancy assumption Subdivide scene into small “uniform” polygons
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Power Equation Power from each polygon: Linear System of Equations:
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Form Factors Invariant
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Form Factor Computation Schroeder and Hanrahan derived an analytic expression for polygonal surfaces. In general, computing double integral is hard. Use Monte Carlo Integration.
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Form Factor Computation
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Linear System of Radiosity Equations Known Unknown Matrix Inversion to Solve for Radiosities.
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Doug James
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Wireframe
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Classical Approach No Interpolation
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Wireframe
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Classical Approach Low Res
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Classical Approach High Res More accurate
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Classical Approach High Res Interpolated
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Sample Scenes
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Summary
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Doug James
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Two Pass Solution First Pass: Diffuse Interreflections View independent, global diffuse illumination computed with radiosity. Second Pass: Specular Interreflections View dependent, global specular illumination computed with ray-tracing. Combine strengths of radiosity and ray-tracing.
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Interreflections : The Inverse Problem Lecture #12
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