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Large Image Databases and Small Codes for Object Recognition Rob Fergus (NYU) Antonio Torralba (MIT) Yair Weiss (Hebrew U.) William T. Freeman (MIT)
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Banksy, 2006 Object Recognition Pixels Description of scene contents
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Amazing resource Maybe we can use it for recognition? Large image datasets Internet contains billions of images
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Web image dataset 79.3 million images Collected using image search engines List of nouns taken from Wordnet 32x32 resolution a-bomb a-horizon a._conan_doyle a._e._burnside a._e._housman a._e._kennelly a.e. a_battery a_cappella_singing a_horizon Example first 10: See “80 Million Tiny images” TR
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Noisy Output from Image Search Engines
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Nearest-Neighbor methods for recognition # images 10 5 10 6 10 8
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Issues Need lots of data How to find neighbors quickly? What distance metric to use? How to transfer labels from neighbors to query image? What happens if labels are unreliable?
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Overview 1.Fast retrieval using compact codes 2.Recognition using neighbors with unreliable labels
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Overview 1.Fast retrieval using compact codes 2.Recognition using neighbors with unreliable labels
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Binary codes for images Want images with similar content to have similar binary codes Use Hamming distance between codes – Number of bit flips – E.g.: Semantic Hashing [Salakhutdinov & Hinton, 2007] – Text documents Ham_Dist(10001010,10001110)=1 Ham_Dist(10001010,11101110)=3
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Binary codes for images Permits fast lookup via hashing – Each code is a memory address – Find neighbors by exploring Hamming ball around query address – Lookup time depends on radius of ball, NOT on # data points Address Space Query Image Semantic Hash Function Semantically similar images Query address Figure adapted from Salakhutdinov & Hinton ‘07
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Compact Binary Codes Google has few billion images (10 9 ) Big PC has ~10 Gbytes (10 11 bits) Codes must fit in memory (disk too slow) Budget of 10 2 bits/image 1 Megapixel image is 10 7 bits 32x32 color image is 10 4 bits Semantic hash function must also reduce dimensionality
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Code requirements Preserves neighborhood structure of input space Very compact (<10 2 bits/image) Fast to compute Three approaches: 1.Locality Sensitive Hashing (LSH) 2.Boosting 3.Restricted Boltzmann Machines (RBM’s)
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Image representation: Gist vectors Pixels not a convenient representation Use GIST descriptor instead 512 dimensions/image L2 distance btw. Gist vectors not bad substitute for human perceptual distance Oliva & Torralba, IJCV 2001
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1. Locality Sensitive Hashing Gionis, A. & Indyk, P. & Motwani, R. (1999) Take random projections of data Quantize each projection with few bits For our N bit code: – Compute first N PCA components of data – Each random projection must be linear combination of the N PCA components
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2. Boosting Modified form of BoostSSC [Shaknarovich, Viola & Darrell, 2003] GentleBoost with exponential loss Positive examples are pairs of neighbors Negative examples are pairs of unrelated images Each binary regression stump examines a single coordinate in input pair, comparing to some learnt threshold to see that they agree
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3. Restricted Boltzmann Machine (RBM) Hidden units: h Visible units: v Symmetric weights w Parameters: Weights wBiases b Network of binary stochastic units Hinton & Salakhutdinov, Science 2006
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RBM architecture Hidden units: h Visible units: v Symmetric weights w Learn weights and biases using Contrastive Divergence Parameters: Weights wBiases b Network of binary stochastic units Hinton & Salakhutdinov, Science 2006 Convenient conditional distributions:
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Multi-Layer RBM: non-linear dimensionality reduction 512 w1w1 Input Gist vector (512 dimensions) Layer 1 512 256 w2w2 Layer 2 256 N w3w3 Layer 3 Output binary code (N dimensions)
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Training RBM models Two phases 1.Pre-training – Unsupervised – Use Contrastive Divergence to learn weights and biases – Gets parameters to right ballpark 2.Fine-tuning – Can make use of label information – No longer stochastic – Back-propagate error to update parameters – Moves parameters to local minimum
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Greedy pre-training (Unsupervised) 512 w1w1 Input Gist vector (512 dimensions) Layer 1
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Greedy pre-training (Unsupervised) Activations of hidden units from layer 1 (512 dimensions) 512 256 w2w2 Layer 2
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Greedy pre-training (Unsupervised) Activations of hidden units from layer 2 (256 dimensions) 256 N w3w3 Layer 3
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Backpropagation using Neighborhood Components Analysis objective 512 w1w1 Input Gist vector (512 dimensions) Layer 1 512 256 w2w2 Layer 2 256 N w3w3 Layer 3 Output binary code (N dimensions)
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Neighborhood Components Analysis Goldberger, Roweis, Salakhutdinov & Hinton, NIPS 2004 Labels defined in input space (high dim.) Points in output space (low dimensional)
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Neighborhood Components Analysis Goldberger, Roweis, Salakhutdinov & Hinton, NIPS 2004 Output of RBM W are RBM weights
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Neighborhood Components Analysis Goldberger, Roweis, Salakhutdinov & Hinton, NIPS 2004 Pulls nearby points OF SAME CLASS closer Push nearby points OF DIFFERENT CLASS away
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Neighborhood Components Analysis Goldberger, Roweis, Salakhutdinov & Hinton, NIPS 2004 Pulls nearby points OF SAME CLASS closer Preserves neighborhood structure of original, high dimensional, space Push nearby points OF DIFFERENT CLASS away
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Two test datasets 1.LabelMe – 22,000 images (20,000 train | 2,000 test) – Ground truth segmentations for all – Can define ground truth distance btw. images using these segmentations – Per pixel labels [SUPERVISED] 2.Web data – 79.3 million images – Collected from Internet – No labels, so use L2 distance btw. GIST vectors as ground truth distance [UNSUPERVISED] – Noisy image labels only
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Retrieval Experiments
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Examples of LabelMe retrieval 12 closest neighbors under different distance metrics
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LabelMe Retrieval Size of retrieval set % of 50 true neighbors in retrieval set 0 2,000 10,000 20,0000
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LabelMe Retrieval Size of retrieval set % of 50 true neighbors in retrieval set 0 2,000 10,000 20,0000 Number of bits % of 50 true neighbors in first 500 retrieved
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Web images retrieval % of 50 true neighbors in retrieval set Size of retrieval set
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Web images retrieval Size of retrieval set % of 50 true neighbors in retrieval set Size of retrieval set
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Examples of Web retrieval 12 neighbors using different distance metrics
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Retrieval Timings
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LabelMe Recognition examples
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LabelMe Recognition
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Overview 1.Fast retrieval using compact codes 2.Recognition using neighbors with unreliable labels
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Label Assignment Retrieval gives set of nearby images How to compute label? Issues: – Labeling noise – Keywords can be very specific e.g. yellowfin tuna Query Grover Cleveland Linnet Birdcage Chiefs Casing Neighbors
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Wordnet – a Lexical Dictionary Synonyms/Hypernyms (Ordered by Estimated Frequency) of noun aardvark Sense 1 aardvark, ant bear, anteater, Orycteropus afer => placental, placental mammal, eutherian, eutherian mammal => mammal => vertebrate, craniate => chordate => animal, animate being, beast, brute, creature => organism, being => living thing, animate thing => object, physical object => entity http://wordnet.princeton.edu/
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Wordnet Hierarchy Synonyms/Hypernyms (Ordered by Estimated Frequency) of noun aardvark Sense 1 aardvark, ant bear, anteater, Orycteropus afer => placental, placental mammal, eutherian, eutherian mammal => mammal => vertebrate, craniate => chordate => animal, animate being, beast, brute, creature => organism, being => living thing, animate thing => object, physical object => entity Convert graph structure into tree by taking most common meaning
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Wordnet Voting Scheme Ground truth One image – one vote
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Classification at Multiple Semantic Levels Votes: Animal6 Person33 Plant5 Device3 Administrative4 Others22 Votes: Living44 Artifact9 Land3 Region7 Others10
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Wordnet Voting Scheme
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Person Recognition 23% of all images in dataset contain people Wide range of poses: not just frontal faces
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Person Recognition – Test Set 1016 images from Altavista using “person” query High res and 32x32 available Disjoint from 79 million tiny images
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Person Recognition Task: person in image or not? 64-bit RBM code trained on web data (Weak image labels only) Viola-Jones
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Object Classification Hand-designed metric
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Distribution of objects in the world 1 10 1,000 100 10,000 10 1001,000 LabelMestatistics object rank 10% of the classes account for 93% of the labels! 1500 classes with less than 100 samples Number of labeled samples LabelMe dataset
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Conclusions Possible to build compact codes for retrieval – # bits seems to depend on dataset – Much room for improvement – Use JPEG coefficients as input to RBM Can do interesting things with lots of data – What would happen with Google’s ~ 2 billion images? – Video data
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