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Macromedia Flash Cartoons & Buttons Your Presenter: Laura Silberstein http://krypton.fhda.edu/~lsilbers
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Agenda Review Make Buttons Review Drawing Tools Layers and Organization Start Shell Game design
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Review Key Frame Frame by frame animation Blank Key Frame Onion Skin Symbols, Instances and Graphics Animating Gradients
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Working with Symbol Instances True or False? Editing Instance changes the Symbol Editing the Symbol changes the Instances
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Tweening Shape Tweening Text to Shape Tweens Break Apart Motion Tweening Motion Guide
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Animating graphic symbols Transform panel Size Distort Rotate Rotate about external point Color changes Shadow shimmers
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Motion Tweening Motion Tweening effects Masking and its animation Text in Motion Tween Motion Guide
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Stop Action Frame actions Button actions
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Filetypes Flash file = filename.fla Created by Flash application Authoring/editing environment Movie file = filename.swf Exported from.fla document Keystroke shortcut = command return Web page file = filename.html
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Making Buttons Up, Over, Down, Hit Keyframes for each state? IF: Roll-over state changes Different colors? Play sounds? Add message? Add action? IF: Down state changes (see above) IF: Hit state changes: hotspots change
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Exercise: Making Buttons Make a button with 4 keyframes Each state should have a different color Make HIT state large Enable button actions & test your button Note: your button is now in your library and can be used in other.fla files
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Button Actions Using ActionScript Go to URL Go to Frame More Button Animations Use Up, Over, Down states like 3 frames Can also add content to areas of the stage away from the button
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Review Layer Organization Action Layer Label Layer Button Layer Graphics Layer(s) Sound Layer(s)
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Exercise: Invisible Button Open new Flash document Make an invisible button. Duplicate it and add sound to Down state Draw a shell…Convert to Symbol Make 4 layers Add a shell instance to each layer Place your sound_button under one shell. Test your movie Add another invisible button instance Edit the HIT area to fill the stage Export your movie and test it
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Exercise: Button Animation Open a new Flash document Drag an instance of your invisible button to the stage Edit the button (right-click…Edit) Insert keyframes to Over and Down Draw cartoon face in Up state Add eye-wink in Over state Add lips in whistle position in Down state Add a sound to Down state
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Start Shell Game designShell Game Design a 5-shell game 3-shell.fla --> Save As…5_shell.fla Add frames 10 -60 Layers: Label, Actions, Graphics, Buttons Read instructions on Web pageWeb Notes Label frames & add stop actions Keep shells on their own layers Create menu buttons to go to 3-shell, 5-shell start, 5- shell stop, cartoon Create play buttons for each area
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