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Review 23 April. Group exercise  What lessons have you learned?  Write full sentences until I tell you to stop.  Examples: Code can affect behavior.

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Presentation on theme: "Review 23 April. Group exercise  What lessons have you learned?  Write full sentences until I tell you to stop.  Examples: Code can affect behavior."— Presentation transcript:

1 Review 23 April

2 Group exercise  What lessons have you learned?  Write full sentences until I tell you to stop.  Examples: Code can affect behavior as much as – possibly more than – laws. (Lessig) We are a culture of simulation, which can often cause problems. (Turkle) Not all gamers who experience compulsive internet use came to the game with psychological problems. (Ward) We cannot always predict the effects of a new technology, but that doesn’t mean that we shouldn’t try. (Kling)

3 Topics Computer technologies Security Artificial intelligence Communications Blogs Digital manipulation Government Technology and politics eVoting Workplace Monitoring Virtual office People Gender issues Enabling technologies Digital divide (OLPC) Application of ethical theories Social issues Simulation society Addiction Online personas Social networks eConsumer Games RFID chips Privacy Genetics Web tracking Information Online info Centralized medical db Intellectual Property

4 Class Statements

5 Final Exam Coverage  Classroom presentations Mine Classmates  Readings  External Speakers

6 Final Exam  Largest question: privacy. Why people should be worried about privacy Several different SUPPORTED arguments  Questions related to presentations What is the controversy? 2 or 3 arguments for each side Can NOT do your own topic  Additional questions Scenarios (a la midterm) General, large principles

7 Cheat Sheet  Expanded to 2 pages  Specific topics Identify controversies and arguments Capture enough detail of specifics for concrete essays  General topics Capture the big items

8 Limitations of Technology  Myth of infallibility  People decide how to use the data  Internet masks the source Opportunities: businesses Dangers: anonymity, stalking

9 Information Issues  Intellectual property rights Fair use Derivative works First sale provision  Reliability of information Wikis and blogs Digital manipulation  Freedom of speech

10 Computers and social strata  Equalizer Enabling technologies Location independence  Separator Digital divide

11 Simulation society  Internet examples Shopping Games Distance learning Virtual worlds Social networks Virtual Office  Implications Not the original: what is lost? What it accurate and what is not? When is it the better experience?

12 Privacy  Why do we care? Compartmentalization Ability to develop relationships  What is it? Anonymity Security Transparency and Control: knowing what is being collected

13 Privacy  How is it breached? E-monitoring Web tracking Data collection and data mining Wikis and blogs Surveillance and face recognition  What is the impact?  Can you protect yourself?


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