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Computers: Tools for an Information Age
Chapter 1 Computers: Tools for an Information Age
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Objectives Describe the three fundamental characteristics of computers
Describe at least four areas of society in which computers are used Identify the basic components of a computer system: input, processing, output, and storage
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Objectives List some common input, output, and storage media
Distinguish data from information Describe the significance of networking Explain the significance of the Internet Explain the various classifications of computers
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Forging a Computer-Based Society
Traditional Cornerstones of Economy: Land Labor Capital New Economic Element: Information
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What Is Computer Literacy?
Awareness Knowledge Interaction Awareness Becoming aware of the importance, versatility, and pervasiveness of computers in our society
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Knowledge Interaction Learning what computers are and how they work
Learning some technical jargon Interaction Knowing how to use computers for some simple applications
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Fundamental Characteristics
Speed Reliability Storage Capability By-products
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Benefits of Computers Productivity Decision Making Cost Reduction
Workers use computers to do their jobs faster and better Many processes can be more efficiently controlled by computers Decision Making Helps decision makers sort out financial, geographical, and logistical factors Cost Reduction Helps hold down costs of labor, energy and paperwork Return
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Computer System Components
Hardware Equipment associated with the system Software Instructions that tell the hardware what to do People Computer programmer: writes software User: purchases and uses software Often called end-user
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Hardware: The Basic Components of a Computer
What is a Computer? Four primary components: Input devices Processor Output devices Storage
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What Is a Computer? A machine that can be programmed to accept data, process it into useful information, and store it away Data: raw facts representing people and events Information: data that is organized, meaningful, and useful Return
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Input: What Goes In Input: the data put into the computer for processing Common input devices: Keyboard Mouse Scanner Return
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Keyboard Most common input device
Generates electrical signals which are translated into characters Return
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Mouse Moves over a flat surface
Movement of mouse ball causes corresponding movement of pointer on screen Return
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Scanner Reads special letters, numbers, and symbols
Wand reader, bar code reader often used in stores Flatbed and sheet-fed scanners scan pictures or printed documents Return
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The Processor and Memory: Data Manipulation
Also called central processing unit (CPU) Memory (primary storage) Closely related to, but distinct from processor Provides temporary storage Return
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Primary Storage Used to temporarily hold data
After it is retrieved from input device and before it is processed After it is processed and before it is released to output device Temporary (volatile) storage Data in memory lost if power is lost or program closed Return
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The Processor Center of activity in the computer
Consists of electronic circuits Interprets and executes program instructions Communicates with input, output, and storage devices Actually transforms data into information Return
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Output: What Comes Out Output: the result produced by the CPU
Common forms of output: text, numbers, graphics, and sounds Common output devices: Screen (monitor): can display text, numbers, photographs, even video, in full color Printer: produces printed reports as instructed by a program Return
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Secondary Storage Provides long-term storage Common media
Separate from memory Common media Magnetic disks Optical disks Magnetic tape Return
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Magnetic Disks The most common storage media
Diskette: 3.5” flexible diskette in plastic case Hard Disk: more storage capacity and faster access than diskette Return
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Optical Disks Use a laser beam to read large volumes of data inexpensively CD-ROMs DVD-ROMs Return
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Magnetic Tape Stores large amounts of data inexpensively
Often used for system backup Return
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Peripheral Devices All hardware devices attached to the computer
Includes all input, output, and storage devices
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Networking Network: a system that uses communications equipment to connect computers and their resources Common network tools: Local Area Network (LAN) Modem Electronic mail
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Local Area Network Personal computers in an office are connected so users can communicate Users can operate computers independently Can share resources and exchange data Return
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Modem A device that allows users to communicate with other computers over telephone lines Required when you don’t have a digital connection such as DSL or a cable modem Return
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Electronic Mail (e-mail)
Send and receive messages electronically Can send text, pictures, links to Web sites Can attach files for collaboration Messages stored in computer “mailbox” Return
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The Internet The largest and most far-flung network
Connects users worldwide Not actually a network, but a collection of thousands of networks
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Getting Connected To access the Internet, connect to a server computer
Server receives, processes, and transmits information Computers use a standard to communicate Need an Internet Service Provider (ISP)
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Internet Service Providers
The owner of a server computer Charges a fee for access to the Internet Fee can provide unlimited access or be based on usage Provides the user a means to connect to the server Once connected, you can connect to the Internet and all other server computers Return
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Computer Protocols Provides a standard way to communicate with other computers Transmission Control Protocol/Internet Protocol (TCP/IP) used on the Internet Allows different types of computers to share data Return
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Getting Around the Internet
Began as a means for Department of Defense and its research institutions to share information Information was text-only Commands to navigate were obscure Now, much more visually based Use browser to explore the Internet World Wide Web
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Browser Software that allows you to use a mouse to explore the Internet Click on screen text and/or graphics to move to different locations Most commonly used to explore the World Wide Web Return
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The World Wide Web A subset of the Internet
Actually, a standard for displaying and transmitting information Web site: a location on the Web Home page: the main page of a Web site Return
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Classification of Computers
Personal Computers Notebook Computers Handheld Computers Midrange Computers Mainframes Supercomputers
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Personal Computers Desktop computers
Also known as PCs, microcomputers, or home computers Broken down into three categories: Low-end computers Fully-powered personal computers Workstations Network computer Central processing unit and minimal memory Designed to be used on a network Sometimes called thin client Return
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PC Categories Low-end computers Fully powered computers Workstations
Fine for home users, word processing, simple games, Internet access Fully powered computers Good for heavy use of graphics, programming, or action-oriented games Workstations Very high-end computers used by engineers, financial traders, and graphic designers Return
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Notebook Computers Small, lightweight computers
Capabilities approach that of desktop computers Similar processing and memory Most have hard disk, and diskette or CD-ROM drive Typically more expensive than comparable desktop computers Return
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Handheld Computers Personal Digital Assistant (PDA) Pocket PC
Keeps track of appointments, contacts, etc. Accepts input with hand-held stylus Pocket PC Offers capabilities of PDAs, plus the ability to run stripped-down versions of software such as word processing and spreadsheets Return
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Midrange Computers Multi-user computers designed to serve the needs of medium-sized organizations Hundreds or thousands of users connected Used for inventory, order-entry, and other company-wide applications Return
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Mainframes Very large and powerful computers
Capable of processing billions of instructions per second Capable of handling billions of characters of data Often used for applications with many users Reservations systems Large mail-order houses servers Return
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Supercomputers The fastest and most powerful computers
Capable of processing trillions of instructions per second Used for very sophisticated applications requiring mammoth data manipulation: Weather forecasting Weapons research Special effects for movies Return
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Personal Computer System
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