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Our Publications in SIGCHI CHI 2009 To Move or Not to Move: A Comparison between Steerable versus Fixed Focus Region Paradigms in Multi-Resolution Tabletop Display Systems SmartPlayer: User-Centric Video Fast- Forwarding CHI 2010 Touching the Void: Direct-Touch Interaction for Intangible Displays iCon: Utilizing Everyday Objects as Auxiliary, Additional, and Instant Tabletop Controller imTop -> imPro iCon
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Yi-Ping Hung Professor, Graduate Institute of Networking and Multimedia National Taiwan University
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On-Surface Interactions Multi-Touch Tangible Object Detection Beyond-Surface Interactions Interactive 3D Viewer Motivation
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IDEA: Using an Invisible Projection Location & Orientation -- 6 DOF ColorProjector IR Projector IR Camera Mirror
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Applications
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iLamp Project high-resolution content on the surface, mimicking the use of a desk lamp.
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iFlashlight A mobile version of iLamp, facilitating information explorations and cooperative tasks.
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iView An intuitive tool to see 3D content or augmented information from different perspectives.
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Implementation
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Marker Split and Merge Maker size adapts to camera position Markers split when camera at closeup Markers merge when camera moves away
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Marker On/Off Marker on for positioning camera Marker off for detecting fingers Finger-ROI detection for marker on/off With Marker OffWithout Marker Off ROI
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IR Projector IR Cameras IR Camera of Mobile Device Smoothing Simulated Background Observed ImageForegrounds Tangible Objects Finger Touches Layout Manager Prediction Color Projector ROI Applications Kalman Filtering Real scene Block Diagram
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Thanks
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Eagle-Eye View Under-Desk
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