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Storyspace 1 Mark Bernstein Hypertex 2002 Presented by Paul Logasa Bogen II
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What is Storyspace? Developed by Joyce, Bolter, and Smith Hypertext writing and viewing system Focused on hyperfiction Afternoon, a story is most famous product Developed by Joyce, Bolter, and Smith Hypertext writing and viewing system Focused on hyperfiction Afternoon, a story is most famous product
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1987 Incorporated ideas from HyperCard and KMS Single reading window Made some controversial decisions Directed Links Multiple views into a hypertext Tried to avoid simple heirarchies
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2002 Some ideas are still not common Guard Fields Internally stored, but external represented links Links are globally unique Writing spaces can contain other writing spaces Map view of document and links Default Links Links hidden until user requests them to be visible.
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Map View Most commonly used view Facilitated more complex link structures Sequences were not commonly authored and when used were intentional May be hidden from users May provide a visual message Supports broad and shallow hierarchies
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Jane's Spaces Text without links were known as “Jane's Spaces” Reasons for existance Force map navigation Deleted nodes Personal notes Messages to others Mistakes
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Unused Features Navigation by typing Yes/No Buttons Paths Not expressive enough
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Lessons in Maintenance Problems in understanding hyperfiction misattributed to technical problems by users Expected usage pattern may not be the only one Errors are often exposed only in real world hypertexts
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Uses Education Personal psychological growth Film and social science analysis Note-takin tasks in small groups
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Complaints Automatic layout Wiped out intentional layouts Serialized format hard to debug Uniform Accessors and custom Memory Management Too much trouble for their worth
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Storyspace 2/3 Preservation of Storyspace 1 Minimization of change to old texts Simpler data structures Sacrifice performance for maintainability Extended dynamic links Make links and paths more expressive to encourage their use.
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