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BPC: Art and Computation – Summer 2007 Course Overview Glenn Bresnahan

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Presentation on theme: "BPC: Art and Computation – Summer 2007 Course Overview Glenn Bresnahan"— Presentation transcript:

1 BPC: Art and Computation – Summer 2007 Course Overview Glenn Bresnahan glenn@bu.edu

2 New Voices, New Visions Workshop – August 20082 Course Delivery Classes held over Access Grid Instruction delivered from both BU and UNM VR distributed using DAFFIE A variety of other collaboration tools, esp. VNC

3 New Voices, New Visions Workshop – August 20083 Lesson Plan Materials http://scv.bu.edu/newvoices/syllabus.html Lesson plans as Web pages & downloadable Word files PowerPoint lecture materials for most segments Ancillary files (homework assignments, documentation, etc). Reference material pointers To be completed Fall’08

4 New Voices, New Visions Workshop – August 20084 Lesson Plans

5 New Voices, New Visions Workshop – August 20085 High Level Summary of Semester I Create a context and framework for collaborative project using Native American aesthetics Introduce concepts of 3D graphics and VR Creation and manipulation of digital images (Corel) Imagery and iconography in Native American arts Principles of audio and digital audio processing (Audacity) Principles of digital images and vision Principles of 2D (cell) animation Using 2D images and digital audio in a VR environment (DAFFIE)

6 New Voices, New Visions Workshop – August 20086 High Level Summary of Semester 2 Animating 2D images –Video texture maps in VR Programming using Logo –Principals of computer programming –Computer generated 2D images/animation –Controlling 3D motion in DAFFIE VR Principles of computer graphics Native American art and artists 3D modeling and animation using Maya –Generating complex 3D objects –Generating 3D object animation Putting it all together using DAFFIE Final project

7 New Voices, New Visions Workshop – August 20087 Semester 1 Syllabus 1. Introduction – Maria, Glenn, Felix, Greg (2 classes) 2. Collaborative Art Project - Felix (6 classes) 3. Introduction to Virtual Reality – Glenn (1 class) 4. Corel Painter I – Laura (3 classes) 5. Principles of sound – Glenn, Robert (2 classes) 6. Digital Audio – Manny (3 classes) 7. Native American imagery – Greg (1 class) 8. Using Digital Media in VR– Erik, Robert (3 classes)

8 New Voices, New Visions Workshop – August 20088 Semester 1 Syllabus (continued) 9. Field trip to Chaco Canyon and discussion – Maria (2 classes) 10. Principles of animation – Erik (1 class) 11. Corel Painter II – Laura (3 classes) 12. Building a virtual world – Graph Paper World – Erik (3 classes) 13. Planning final project– Maria, Felix (2 classes) 14. Principles of digital images – Glenn (2 classes) 15. Final project work – Felix, Erik (6 classes)

9 New Voices, New Visions Workshop – August 20089 Semester 2 Syllabus 1. Introduction – Glenn, Maria (1 class) 2. Animation – Erik, Laura (3 classes) 3. Logo – Glenn (9 classes) 4. MIAC Trip – Maria (3 classes) 5. Computer Graphics – Erik (2 classes) 6. Maya – Jim, Laura (5 classes) 7. Guest Artists– Maria, Patrick (4 classes) 8. Final Project Planning – Maria (2 classes) 9. Maya, Sound (UBIK) and Final Project – Jim, Manny, Erik, Laura, Robert (10 classes) 10. Final Project Showing– Maria, Glenn, Jennifer, Erik, Laura, Robert (2 classes)

10 New Voices, New Visions Workshop – August 200810 VR, Principles of Digital Media, Programming Introduction to VR (lessons 1.1, 1.3) Principles of Digital Audio (1.5) Principles of Digital Images (1.14) Programming with Logo (2.3)

11 New Voices, New Visions Workshop – August 200811 Intro to Virtual Reality (1.1, 1.3) Demonstrate examples of virtual worlds Introduce the concepts of 3D displays, VR, computer graphics, animation, and DAFFIE software –Stereopsis –Principles of animation –Fundamentals of mathematical / geometric modeling and digital representation –Projection and perspective –Computer rendering

12 New Voices, New Visions Workshop – August 200812 Intro to Virtual Reality Projection and perspective Computer rendering DAFFIE VR

13 New Voices, New Visions Workshop – August 200813 Intro VR - Numerical/Geometric Models begin./table/items setxfm 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 1.000000e+00 putprp cull 1 begin./table/items/cube polygon setxfm 1.500000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 1.500000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 1.500000e+00 0.000000e+00 2.000000e+00 -1.500000e+00 -1.250000e+00 1.000000e+00 defpnt 1 -1.000000e+00 -1.000000e+00 -1.000000e+00 defpnt 2 -1.000000e+00 1.000000e+00 -1.000000e+00 defpnt 3 1.000000e+00 1.000000e+00 -1.000000e+00 defpnt 4 1.000000e+00 -1.000000e+00 -1.000000e+00 defpnt 5 -1.000000e+00 -1.000000e+00 1.000000e+00 defpnt 6 -1.000000e+00 1.000000e+00 1.000000e+00 defpnt 7 1.000000e+00 1.000000e+00 1.000000e+00 defpnt 8 1.000000e+00 -1.000000e+00 1.000000e+00 defpoly 1 2 3 4 0 defpoly 8 7 6 5 0 defpoly 3 7 8 4 0 defpoly 2 1 5 6 0 defpoly 2 6 7 3 0 defpoly 1 4 8 5 0 putprp color 3ff end./table/items/cube

14 New Voices, New Visions Workshop – August 200814 Principles of Digital Audio (1.5) Basic physics of sound –Understanding the fundamentals of waves Mathematically – functions and graphs Physical properties of sound waves Composition of complex waves from sine waves –Representation and transductions of signals Biophysics of human hearing Characteristics of real sounds Analog and digital representation and recording of sound Field and studio recording techniques and equipment Digital audio manipulation and editing

15 New Voices, New Visions Workshop – August 200815 Principles of Digital Audio (1.5a) Mathematical properties of (sine) waves –Amplitude, wavelength, frequency, period and speed –Representation: function graphs/plots Principles of sound –Vibrations & resonance –Physical properties of sound (frequency, speed, sound pressure levels)

16 New Voices, New Visions Workshop – August 200816 Principles of Digital Audio (1.5a) Biophysics of human hearing Real sounds –Absorption and reflection (reverberation) –Compound frequencies Signal transduction –Converting between SPL and current Analog and digital representation and recording of sound

17 New Voices, New Visions Workshop – August 200817 Principles of Digital Images (1.14) Introduction to the physical properties of light and the interaction between light and materials. Describe the biophysics of human vision and the foundations of color perception Describe the representation and storage of digital images

18 New Voices, New Visions Workshop – August 200818 Digital Images - Light Light as electromagnetic radiation –EMF spectrum –Light as a wave / particle Physical properties of visible light –Frequency, wavelength, speed etc. Absorption, reflection and refraction of light –Color and pigment, reflection and absorption of different wavelengths –Spectral properties of materials

19 New Voices, New Visions Workshop – August 200819 Digital Images - Vision Basic biophysics of vision Photo-excitation of rods and cones Role of color absorption in cones and perception of color, i.e. RGB color mixing Retinal response, fatigue and flicker fusion –Role in perception of motion

20 New Voices, New Visions Workshop – August 200820 Digital Images – Digital Images Representation of color as RGB triads Representation of images as a 2D array of pixels Pixels and resolution Storage of digital images –Image file formats –Compression Computer display architecture and display technologies

21 New Voices, New Visions Workshop – August 200821 Logo Programming Computer programming and algorithms –Procedures, naming, iteration, conditionals, data structures (strings and lists) Computer generated images –Turtle graphics Generating 2D animations –Texture maps Controlling DAFFIE objects –Turtle3D

22 New Voices, New Visions Workshop – August 200822 Programming Constructs Procedures Arithmetic operations and math functions Variables (naming) Iteration Recursion Conditionals and logical operations Parameters and scoping Data structures –words (i.e.strings) –lists

23 New Voices, New Visions Workshop – August 200823 DAFFIE Agents – Turtle3D Turtle3D - Logo/DAFFIE interface –Control a 3D DAFFIE turtle –Turtle World –General mechanism to manipulate DAFFIE objects DAFFIE Robots

24 New Voices, New Visions Workshop – August 200824 Logo in VR – Turtle3D


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