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Java Environment (CSS444)
Introduction Object Oriented Programming Concepts Basics for Java Applications Basics for Java Applets Control Structures Methods Arrays Object Oriented Programming Inheritance, Superclasses, Subclasses, Polymorphism, Abstract and concrete classes Strings and Characters Exception Handling Files and Streams Java Database Connectivity
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Chapter 1 - Introduction to Computers, the Internet, and the World Wide Web
Outline 1.1 Introduction 1.3 Computer Organization 1.4 Evolution of Operating Systems 1.5 Distributed and Client/Server Computing 1.6 Machine Languages, Assembly Languages and High-Level Languages 1.8 History of Java 1.9 Java Class Libraries 1.10 Other High-Level Languages 1.11 Structured Programming 1.13 Basics of a Typical Java Environment 1.14 General Notes about Java and This Book
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1.1 Introduction Java Powerful, object-oriented language
Fun to use for beginners, appropriate for experienced programmers Language of choice for Internet and network communications Free implementation at
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1.3 Computer Organization
Six logical units in every computer Input unit Gets information from input devices (keyboard, mouse) Output unit Gets information (to screen, to printer, to control other devices) Memory unit Rapid access, low capacity, stores input information Arithmetic and logic unit (ALU) Performs arithmetic calculations and logic decisions Central processing unit (CPU) Supervises and coordinates the other sections of the computer Secondary storage unit Cheap, long-term, high-capacity storage, stores inactive programs and data
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1.4 Evolution of Operating Systems
Batch processing Do only one job or task at a time Operating systems Manage transitions between jobs Increased throughput - amount of work computers process Multiprogramming Many jobs or tasks sharing the computer resources Timesharing Runs a small portion of one user’s job then moves on to service the next user Programs appear to be running simultaneously
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1.5 Distributed and Client/Server Computing
Distributed computing Organization has a Local Area Network (LAN) Computers linked to it Computing distributed over the LAN, rather than at one central location
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1.5 Distributed and Client/Server Computing
File servers offer common store of programs that client computers access C and C++ popular for writing operating systems, networking, and distributed client/server applications Java used for Internet-based applications
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1.6 Machine Languages, Assembly Languages and High-Level Languages
Types of programming languages Machine languages Strings of numbers giving machine specific instructions Example: Assembly languages English-like abbreviations representing elementary computer operations (translated via assemblers) LOAD BASEPAY ADD OVERPAY STORE GROSSPAY
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1.6 Machine Languages, Assembly Languages and High-Level Languages
Types of programming languages 3. High-level languages Similar to everyday English and use mathematical notations (translated via compilers) Example: grossPay = basePay + overTimePay
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1.8 History of Java Java Based on C and C++
Originally developed in early 1991 for intelligent consumer electronic devices Market did not develop, project in danger of being cancelled Internet exploded in 1993, saved project Used Java to create web pages with dynamic content Java formally announced in 1995 Now used to create web pages with interactive content, enhance web servers, applications for consumer devices (pagers, cell phones)...
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Two parts to learning Java
1.9 Java Class Libraries Java programs Consist of pieces called classes Classes contain methods, which perform tasks Class libraries Also known as Java API (Applications Programming Interface) Rich collection of predefined classes, which you can use Two parts to learning Java Learning the language itself, so you can create your own classes Learning how to use the existing classes in the libraries
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1.10 Other High-Level Languages
A few other high-level languages have achieved broad acceptance FORTRAN (FORmula TRANslator) Scientific and engineering applications COBOL (COmmon Business Oriented Language) Used to manipulate large amounts of data Pascal Intended for academic use BASIC Developed in 1965 as a simple language to help novices
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1.11 Structured Programming
Disciplined approach to writing programs Clear, easy to test and debug, and easy to modify Pascal designed to teach structured programming in universities Not used in industrial or commercial applications Multitasking Specifying that many activities run in parallel C and C++ only allow one activity to be performed at a time Java allows multithreading, where activities can occur in parallel
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1.13 Basics of a Typical Java Environment
Java Systems Consist of environment, language, Java Applications Programming Interface (API), Class libraries Java programs have five phases Edit Use an editor to type Java program vi or emacs, notepad, Jbuilder, Visual J++ .java extension Compile Translates program into bytecodes, understood by Java interpreter javac command: javac myProgram.java Creates .class file, containing bytecodes (myProgram.class)
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1.13 Basics of a Typical Java Environment
Java programs have five phases (continued) Loading Class loader transfers .class file into memory Applications - run on user's machine Applets - loaded into Web browser, temporary Classes loaded and executed by interpreter with java command java Welcome HTML documents can refer to Java Applets, which are loaded into web browsers. To load, appletviewer Welcome.html appletviewer is a minimal browser, can only interpret applets
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1.13 Basics of a Typical Java Environment
Java programs have five phases (continued) Verify Bytecode verifier makes sure bytecodes are valid and do not violate security Java must be secure - Java programs transferred over networks, possible to damage files (viruses) Execute Computer interprets program one bytecode at a time Performs actions specified in program Program may not work on first try Make changes in edit phase and repeat
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Editor Program is created in the editor and stored on disk. Disk Phase 1 Compiler Disk Compiler creates bytecodes and stores them on disk. Phase 2 Primary Memory Class Loader . Phase 3 Class loader puts bytecodes in memory. Disk Primary Memory Bytecode Verifier . Phase 4 Bytecode verifier confirms that all bytecodes are valid and do not violate Java’s security restrictions. Interpreter Primary Memory Interpreter reads bytecodes and translates them into a language that the computer can understand, possibly storing data values as the program executes. Phase 5 .
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1.14 General Notes about Java and This Book
Powerful language Programming notes Clarity - Keep it Simple Portability - Java very portable, but it is an elusive goal Performance Interpreted programs run slower than compiled ones Compiling has delayed execution, interpreting executes immediately Can compile Java programs into machine code Runs faster, comparable to C / C++
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1.14 General Notes about Java and This Book
Just-in-time compiler Midway between compiling and interpreting As interpreter runs, compiles code and executes the program in the machine language rather than reinterpreting. Not as efficient as full compilers A full compiler is being developed for Java Integrated Development Environment (IDE) Tools to support software development Several Java IDE's are as powerful as C / C++ IDE's NEXT: * Object-Oriented Programming Concepts
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