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A Crash Course in Flash Khoo Yit Phang CMSC 434 September 14, 2006 Khoo Yit Phang CMSC 434 September 14, 2006
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Brief Background
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What is Flash? Rich media content platform: Animation Interactive Audio/Video Extremely popular on the Internet: Advertisements Streaming video: YouTube, Google Video, news Games: FlashArcade Web applications: Yahoo Maps 2.0 Rich media content platform: Animation Interactive Audio/Video Extremely popular on the Internet: Advertisements Streaming video: YouTube, Google Video, news Games: FlashArcade Web applications: Yahoo Maps 2.0
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10 Years of Flash August 1996 - FutureSplash Animator Invented by Jonathon Gay and Robert Tatsumi December 1996 - Macromedia Flash 1 August 2000 - Flash 5 with Actionscript 1.0 December 2005 - Adobe Flash 8 August 1996 - FutureSplash Animator Invented by Jonathon Gay and Robert Tatsumi December 1996 - Macromedia Flash 1 August 2000 - Flash 5 with Actionscript 1.0 December 2005 - Adobe Flash 8
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More Information Adobe - Flash Tenth Anniversary Adobe - Flash Tenth Anniversary Wired News: Flash Turns 10 Wired News: Flash Turns 10 Adobe Flash - Wikipedia Adobe Flash - Wikipedia The Flash history - Flashmagazine The Flash history - Flashmagazine Adobe - Flash Tenth Anniversary Adobe - Flash Tenth Anniversary Wired News: Flash Turns 10 Wired News: Flash Turns 10 Adobe Flash - Wikipedia Adobe Flash - Wikipedia The Flash history - Flashmagazine The Flash history - Flashmagazine
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Flash Development
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Workflow
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Flash Workspace
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Stage
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Timeline
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Property Inspector Drawing Tools Other Panels (Library, Color, etc) Other Panels (Library, Color, etc)
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Timeline Organize Flash application into: Layers: Individual objects (shape, text, symbols, components) Frames: Unit of time (typically 10-30 frames/second) Reflect Flash’s roots in creating animation Frames Layers
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Keyframes All objects are specified in keyframes Subsequent frames inherit from the immediately preceding keyframe All objects are specified in keyframes Subsequent frames inherit from the immediately preceding keyframe
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Tween Tweens (between) can be assigned to keyframe intervals Automatically interpolates frames between keyframes (not objects!) Tweens (between) can be assigned to keyframe intervals Automatically interpolates frames between keyframes (not objects!)
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Tween Example Keyframes Tweened frames
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Tween Subtleties Shape Tween: For keyframes containing only shape objects Motion Tween: For keyframes containing objects other than shapes More common Shape Tween: For keyframes containing only shape objects Motion Tween: For keyframes containing objects other than shapes More common
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Symbols Reusable content (including audio) Stored in Library Required for many operations (e.g. Motion Tween) Reusable content (including audio) Stored in Library Required for many operations (e.g. Motion Tween)
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Hands-on
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Flash Project 1: Self Introduction Due September 21, 2006
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Flash Project 1: Self Introduction Create a 15 seconds, 400-by-300 Flash movie to introduce yourself with: 1.Title 2.Picture of you 3.Some text (at least your name) 4.Audio clip with your voice 5.Animation Create a 15 seconds, 400-by-300 Flash movie to introduce yourself with: 1.Title 2.Picture of you 3.Some text (at least your name) 4.Audio clip with your voice 5.Animation
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Grading Criteria Completeness:60% Aesthetics:20% Organization:20% Completeness:60% Aesthetics:20% Organization:20%
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