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Indoor Communications Rex Chen rex@ics.uci.edu Ubiquitous Computing - Winter 2007
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Outline Overview Technologies Challenges Paper Discussion Research Progress Conclusion
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Overview of Indoor Communication Lots of electronic gadgets Need for connectivity Usually in proximity e.g. 1 to 30 meters Characteristics Residential Homes Corporate Offices Public Facilities
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Wired vs. Wireless Indoor Communications?
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Indoor Wireless Communication Technologies IEEE 802.11a/b/g Bluetooth IrDA ZigBee Powerline
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Electronic Gadgets
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A Closer look at 802.11 WLAN Actual vs. theoretical bandwidth a major gap CSMA/CA overhead (contention-based access) Spectrum Regulations 2.4 to 2.5 GHz unlicensed spectrum for open usage Interferences with microwave and cordless telephony
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802.11 Logistics Standardization IEEE 802.11 Specification Many revisions Involve multiple parties Companies, governments Wi-Fi Alliance 260+ member companies
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802.11 Technicalities Signal Strength Depend on signal-to-noise ratio Receive power ~ to 1/d 2 (distance square) Handoff Decision RSSI indicator
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Bluetooth Characteristics Short-range, 2.4 GHz RF Peak rates up to 1 Mbit/sec Line-of-sight not required Low power, cost, size Applications Personal Computers Keyboard, mouse, printer Communication Devices Cell phone and wireless headset
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Bluetooth Topology Piconet Formation Comprise of master, slave (active), parked (ready), and stand-by nodes Synchronization of hopping pattern required
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Bluetooth Transmission Scatternet – joining of multiple piconets Frequency Selection
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IrDA Characteristics Short-range communications with infrared light Requires line-of-sight Low power, cost, size Getting replaced by Bluetooth
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ZigBee Characteristics Low data rate, very low power consumption Cheaper than Bluetooth ($1 transceiver) Device Types: ZigBee coordinator(ZC) ZigBee Router (ZR) ZigBee End Device (ZED) Organized nodes in ad-hoc networks
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ZigBee in Home Automation
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Power line communications Characteristics Use electrical power wiring as transmission medium Power plugs are ubiquitous Several competing standards Not widely adopted Interference with outside signals Applications Home lighting and appliances
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The Challenge for Indoor Wireless Communications Lack of standard or regulation No protection against signal interferences Interoperability issue in power line communications Network planning problems in 802.11 WLAN Dynamic building configurations Physical object obstruction (e.g. walls, windows) Dead spots
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The Challenge for Indoor Wireless Communications (2) Security Problems Encryption turn off in many access points WEP failure, can be cracked within a few days Detecting unintended signals Unauthorized network access e.g. Using neighbor wireless access point while surfing for child porn Intensive data traffic download of “pirated” data using P2P applications (e.g. music, software) Usability Setting up the wireless links can be difficult
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Seidel – On Path Loss Prediction Models for Indoor Communication Goal Understand implications of indoor wireless communication with respect to physical surroundings Measurement Sample Grocery store, retail store, two office buildings Model Mean path loss increases exponentially with distance Path Loss (d) ~ (d/d 0 ) n (solve for n)
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Seidel – Mean path loss exponent and standard deviation
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Seidel - Analysis
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Indoor Communication Tools – specifically for IEEE 802.11 Access Point Detection NetStumbler, Kismet Wireless Packet Data Capture OmniPeek (aka, Ethereal) Network Topology Management Ekahau
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Indoor Comm Tools - NetStumbler Demo
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Indoor Comm Tools – Ekahau
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Indoor Comm Tools – Ekahau (2)
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Indoor Comm Tools – Ekahau (3)
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Relevant Projects with Indoor Communications Ambient Networks Integration of device communications e.g. PDA-> (IrDA) -> Laptop-> (Bluetooth) -> Mobile -> (GPS) -> Mobile phone network PlaceLab Indoor location positioning 802.11 access point using beacon frames
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The Future of Indoor Communications Everything Wi-Fi enabled?
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The Future of Indoor Communications (2) Extending coverage reach Wi-Fi interface with WiMAX Mesh routing Higher throughput 802.11n, 10x more bandwidth than 802.11a/g Market Demand? Multi-networked gaming Wireless IPTV streaming
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Concluding Remarks Many interested parties on indoor communications Telephony and Cellular carriers Dual-mode Wi-Fi and 3G handset Wireless Internet Service Providers (WISP) Inter-network from outdoor to indoor communication Cable Operators Set-top boxes streaming video contents to multiple indoor clients
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The FONERA Movement http://www.fon.com
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Open Discussion
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