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The joy of haptics Kevin Hartman CS 376
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Haptic Uses Control –Discrete –Continuous Information –State –Feedback Communication –Sticky channels –Annotations Phantom
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Issues with haptics How do you communicate the mapping between device and information? –Force –Texture –Speed –Interchangable parts What are the metaphors? –Wheeling –Breaking –Stickiness –Analog behavior Haptic hand
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How to resolve the issues Keep the task/input simple Make the function/interpretation clear Anchor information in traditional activities and behaviors
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Phantom
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