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22 Building Simulation Models using ProModel. 23 Please Read Practice Model Shop Floor found on the next page.

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Presentation on theme: "22 Building Simulation Models using ProModel. 23 Please Read Practice Model Shop Floor found on the next page."— Presentation transcript:

1 22 Building Simulation Models using ProModel

2 23 Please Read Practice Model Shop Floor found on the next page

3

4 25 SequenceSequence 1. General Info 2. Background 3. Locations 4. Entities 5. Path Networks 6. Resources 7. Processing 8. Arrivals Success

5 26 Select “General Information” from the ProModel “Build” menu Select “General Information” from the ProModel “Build” menu

6 27 You may give your model a Title, choose your time and distance units, write a note about the model, select which graphic library to use and complete initialization or termination logic You may give your model a Title, choose your time and distance units, write a note about the model, select which graphic library to use and complete initialization or termination logic

7 28 Background Graphic u Drawings, icons or imported floor plans of a facility. u Go to Build - Background Graphics, then Edit - Import Graphic to import the background. u To place background icons on the layout, click on the icon and then click in the layout window.

8 29 Select in Front of or Behind the Grid Select in Front of or Behind the Grid Select Background Graphics

9 30 Choose Import Graphic

10 31 Imported graphic background Imported graphic background

11 32 Enter Background Labels Enter Background Labels Etc.

12 33 15 Feet

13 34 Locations Physical location like a lathe Physical location like a lathe Transparent location like a place on the floor Transparent location like a place on the floor

14 35 Locations u Locations may be visible or or transparent u Account for actual and “pass through” locations u Locations have capacity. Set it to control use and movement

15 36 Locations u Don’t collect statistics on locations that are not important u Don’t confuse the location “lathe” with the resource “lathe operator” u Establish work locations on machines but in front of counters, desks, etc.

16 37 Note capacity settings Click on the icon and then on the layout where you want the location placed Click on the icon and then on the layout where you want the location placed

17 38 To make more than one icon represent the same location, click off the “new” check box To make more than one icon represent the same location, click off the “new” check box This is all one location

18 39 Counter Gauge Conveyor or Queue Text Label Status Light Entity Spot Region Counter Gauge Conveyor or Queue Text Label Status Light Entity Spot Region

19 40 A Multi-unit location A Multi-unit location

20 41 Start the conveyor with a left mouse click. End the conveyor with a right mouse click. Start the conveyor with a left mouse click. End the conveyor with a right mouse click. Use the special conveyor location icon Use the special conveyor location icon

21 42 Right click on the conveyor to bring up editing options Right click on the conveyor to bring up editing options

22 43 The Edit Graphic brings up conveyor settings and the conveyor options window. The Edit Graphic brings up conveyor settings and the conveyor options window.

23 44 Locations Now, along with the instructor, enter the locations for the “Shop Floor” model

24 45 Entities Pallet of Boxes u Objects that have actions performed on them u Make multiple graphics to show action or status u Size graphics to match background u Graphic change is addressed in operation and/or move logic

25 46 Note: Multiple graphic selection

26 47 Entities Now, along with the instructor, enter the entities for the “Shop Floor” model

27 48 Path Networks Node N1 Interface Resource Point at N1 Node N2 Node N3 Joint Node N5 Path Segment Interface

28 49 Path Networks u Networks consist of path segments, nodes and interfaces u Segments are measured for distance or time u Nodes should not be placed on top of locations (put them next to it) u Only one interface per location on the same network is allowed

29 50 Path Networks u Path segments can only join each other at nodes. u You must have a path network to use a dynamic resource u Plan path networks carefully to accurately portray the movement of resources and entities

30 51 Note Speed & Distance vs. Time Note measured distance

31 52 Click on the Graphic field to change the color of the path segments or to make the network invisible during the simulation Click on the Graphic field to change the color of the path segments or to make the network invisible during the simulation

32 53 Interfaces show the relationship between path nodes and locations. Interfaces show the relationship between path nodes and locations.

33 54 Nodes may be renamed in the Nodes module for ease of identification later. Nodes may be renamed in the Nodes module for ease of identification later.

34 55 Path Networks Now, along with the instructor, enter the Path Network for the “Shop Floor” model


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