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Online Vertex Colorings of Random Graphs Without Monochromatic Subgraphs Reto Spöhel, ETH Zurich Joint work with Martin Marciniszyn
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Introduction Chromatic Number: Minimum number of colors needed to color vertices of a graph such that no two adjacent vertices have the same color. Generalization: Instead of monochromatic edges, forbid monochromatic copies of some other fixed graph F. Question: When are the vertices of a graph colorable with r colors without creating a monochromatic copy of some fixed graph F ? For random graphs: solved in full generality by Luczak, Rucinski, Voigt, 1992 F = K 3, r = 2
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Introduction ‚solved in full generality‘: Explicit threshold function p 0 (F, r, n) such that In fact, p 0 (F, r, n) = p 0 (F, n), i.e., the threshold does not depend on the number of colors r (!) The threshold behaviour is even sharper than shown here. We transfer this result into an online setting, where the vertices of G n, p have to be colored one by one, without seeing the entire graph.
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Introduction: our results Explicit threshold functions p 0 (F, r, n) for online- colorability with r R 2 colors for a large class of forbidden graphs F, including cliques and cycles of arbitrary size. Unlike in the offline case, these thresholds depend on the number of colors r are coarse.
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Introduction: related work Question first considered for the analogous online edge-coloring (‚Ramsey‘) problem Friedgut, Kohayakawa, Rödl, Rucinski, Tetali, 2003: F = K 3, r = 2 Marciniszyn, S., Steger, 2005+: F e.g. a clique or a cycle, r = 2 Theory similar for edge- and vertex-colorings, but edge case is considerably more involved.
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The online vertex-coloring game Rules: one player, called Painter random graph G n, p, initially hidden vertices are revealed one by one along with induced edges vertices have to be instantly (‚online‘) colored with one of r R 2 available colors. game ends as soon as Painter closes a monochromatic copy of some fixed forbidden graph F. Question: How dense can the underlying random graph be such that Painter can color all vertices a.a.s.?
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Example F = K 3, r = 2
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Main result Theorem (Marciniszyn, S., 2006+) Let F be [a clique or a cycle of arbitrary size]. Then the threshold for the online vertex-coloring game with respect to F and with r R 2 available colors is i.e.,
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Bounds from ‚offline‘ graph properties G n, p contains no copy of F Painter wins with any strategy G n, p allows no r-vertex-coloring avoiding F Painter loses with any strategy the thresholds of these two ‚offline‘ graph properties bound p 0 (n) from below and above.
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Appearance of small subgraphs Theorem (Bollobás, 1981) Let F be a non-empty graph. The threshold for the graph property ‚G n, p contains a copy of F‘ is where
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Appearance of small subgraphs m(F) is half of the average degree of the densest subgraph of F. For ‚nice‘ graphs – e.g. for cliques or cycles – we have (such graphs are called balanced)
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Vertex-colorings of random graphs Theorem (Luczak, Rucinski, Voigt, 1992) Let F be a graph and let r R 2. The threshold for the graph property ‚every r-vertex-coloring of G n, p contains a monochromatic copy of F‘ is where
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Vertex-colorings of random graphs For ‚nice‘ graphs – e.g. for cliques or cycles – we have (such graphs are called 1-balanced). is also the threshold for the property ‚There are more than n copies of F in G n, p ‘ Intuition: For p [ p 0, the copies of F overlap in vertices, and coloring G n, p becomes difficult.
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For arbitrary F and r we thus have Theorem Let F be [a clique or a cycle of arbitrary size]. Then the threshold for the online vertex-coloring game with respect to F and with r R 1 available colors is r = 1 Small Subgraphs r exponent tends to exponent for offline case Main result revisited
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Lower bound (r = 2) Let p(n)/p 0 (F, 2, n) be given. We need to show: There is a strategy which allows Painter to color all vertices of G n, p a.a.s. We consider the greedy strategy: color all vertices red if feasible, blue otherwise. Proof strategy: reduce the event that Painter fails to the appearance of a certain dangerous graph F * in G n, p. apply Small Subgraphs Theorem.
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Lower bound (r = 2) Analysis of the greedy strategy: color all vertices red if feasible, blue otherwise. after the losing move, G n, p contains a blue copy of F, every vertex of which would close a red copy of F. For F = K 4, e.g. or
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Lower bound (r = 2) Painter is safe if G n, p contains no such ‚dangerous‘ graphs. Lemma Among all dangerous graphs, F * is the one with minimal average degree, i.e., m(F *) % m(D) for all dangerous graphs D. F*F* D
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Lower bound (r = 2) Corollary Let F be a clique or a cycle of arbitrary size. Playing greedily, Painter a.a.s. wins the online vertex- coloring game w.r.t. F and with two available colors if F *
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Lower bound (r = 3) Corollary Let F be a clique or a cycle of arbitrary size. Playing greedily, Painter a.a.s. wins the online vertex- coloring game w.r.t. F and with three available colors if F 3*F 3* F *
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Lower bound Corollary Let F be a clique or a cycle of arbitrary size. Playing greedily, Painter a.a.s. wins the online vertex- coloring game w.r.t. F and with r R 2 available colors if …
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Upper bound Let p(n)[p 0 (F, r, n) be given. We need to show: The probability that Painter can color all vertices of G n, p tends to 0 as n , regardless of her strategy. Proof strategy: two-round exposure & induction on r First round n/2 vertices, Painter may see them all at once use known ‚offline‘ results Second round remaining n/2 vertices Due to coloring of first round, for many vertices one color is excluded induction.
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Upper bound V1V1 V2V2 F ° 1)Painter‘s offline-coloring of V 1 creates many (w.l.o.g.) red copies of F ° 2)Depending on the edges between V 1 and V 2, these copies induce a set Base(R) 4 V 2 of vertices that cannot be colored red. 3)Edges between vertices of Base(R) are independent of 1) and 2) Base(R) induces a binomial random graph Base(R) F need to show: Base(R) is large enough for induction hypothesis to be applicable.
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There are a.a.s. many monochromatic copies of F‘° in V 1 provided that work (Janson, Chernoff,...) These induce enough vertices in (w.l.o.g.) Base(R) such that the induction hypothesis is applicable to the binomial random graph induced by Base(R). Upper bound
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Generalization In general, it is smarter to greedily avoid a suitably chosen subgraph H of F instead of F itself. general threshold function for game with r colors is where Maximization over r possibly different subgraphs H i F, corresponding to a „smart greedy“ strategy. Proved as a lower bound in full generality. Proved as an upper bound assuming
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Thank you! Questions?
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Similarly: online edge colorings Threshold is given by appearance of F*, yields threshold formula similarly to vertex case. Lower bound: Much harder to deal with overlapping outer copies! Works for arbitrary number of colors. Upper bound: Two-round exposure as in vertex case But: unclear how to setup an inductive argument to deal with r ³ 3 colors. F*F* F_F_ F°F°
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Online edge colorings Theorem (Marciniszyn, S., Steger, 2005+) Let F be a 2-balanced graph that is not a tree, for which at least one F_ satisfies Then the threshold for the online edge-coloring game w.r.t. F and with two colors is F * F_F_
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Online vertex colorings Theorem (Marciniszyn, S., 2006+) Let F be a 1-balanced graph for which at least one F ° satisfies Then the threshold for the online vertex-coloring game w.r.t. F and with r R 1 colors is F°F° F *
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