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BATTLEGROUND Leendert Ullersma Arjen van der Ende
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concept Advance Wars clone
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description Turn-based action Tile-based maps Move units and attack enemies Destroy all enemy units or main building Use factories to create new units Take cover in buildings
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units Cheap Against infantry Cheap Against tanks, buildings Moderate Against infantry, tanks, buildings Very expensive Against tanks, buildings Attack multiple tiles
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techniques Billboard sprites Simple, looks nice and quick to render Computer agent for AI Attacks player based on simple rules Gameplay Simple controls, only mouse
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questions ?
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