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Scale Modelling in Architectural Design B. de Vries
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Architectural Design Traditional Design Process Representation Media
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Traditional Design Process Client Brief: stated list of requirements of the design in terms of spaces, costs, time, parties, mandates, etc. Schematic Design: sketch design showing principal solution of the design Preliminary Design: worked-out drawings that show most design decisions Engineering Design: calculations on materials and installations regarding safety, well being, etc. Contract Documents: Drawings and text for putting out to tender
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Client Brief
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Schematic Design
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Preliminary Design
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Consultants Structural eng. Construction eng. Electrical eng. Installations eng. Etc. Engineering Design
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Contract Documents
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Representation 2D: plan, section, façade 3D: perspective, isometric, scale model Static: desired state Dynamic: time, behavior, interrelationship
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Media Paper and Pencil Artists’ paintings Clay, Card Board, Foam, Plastics, Wood Computer drawings and renderings Collage editing; photos, drawings, renderings
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Sketch
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Sculpture
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Card Board Model
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Painting
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Rendering
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Scale Modeling Emphasis on sketch phase: mass studies Hand crafted, artistic-like sculpturing Abstraction of architectural form
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Scale Model Evaluation Relative dimensions Lighting, Shading Form esthetics: (a)symmetry, repetition, intrusion View impression Form fits Function Color, Material impression
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Interface Technology Aspects Interaction: interactive manipulation of the deign in ways that are natural for the architect and which do not draw attention to the handling of the interface Immersion: three-dimensional real-time experience of the design Simulation: visual, acoustic, and haptic simulation of the design for relevant feedback of design decisions Visualization: visualizing information that is non-visual by nature (e.g. heat transfer, cost, etc.)
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