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Multiple View Geometry Marc Pollefeys University of North Carolina at Chapel Hill Modified by Philippos Mordohai
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2 Outline Computation of camera matrix P Epipolar geometry estimation Chapters 6 and 8 of “Multiple View Geometry in Computer Vision” by Hartley and Zisserman
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3 Projection Matrix Estimation Similar to H estimation
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4 minimal solution Over-determined solution 5½ correspondences needed (say 6) P has 11 dof, 2 independent eq./points n 6 points minimize subject to constraint Basic equations
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5 Scaling Data normalization Centroid at origin
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6 Gold Standard algorithm Objective Given n≥6 3D to 2D point correspondences {X i ↔x i ’}, determine the Maximum Likelihood Estimation of P Algorithm (i)Linear solution: (a)Normalization: (b)DLT (ii)Minimization of geometric error: using the linear estimate as a starting point minimize the geometric error: (iii)Denormalization: ~~ ~
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7 (i)Canny edge detection (ii)Straight line fitting to the detected edges (iii)Intersecting the lines to obtain the images corners typically precision <1/10 (HZ rule of thumb: 5 n constraints for n unknowns) Calibration example
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8 Errors in the image and in the world Errors in the world
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9 Minimize geometric error impose constraint through parameterization Image only 9 2n, otherwise 3n+9 5n Find best fit that satisfies skew s is zero pixels are square principal point is known complete camera matrix K is known Minimize algebraic error assume map from param q P=K[R|-RC], i.e. p=g(q) minimize ||Ag(q)|| (9 instead of 12 parameters) Restricted camera estimation
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10 One only has to work with 12x12 matrix, not 2nx12 Optimization cost is independent of the number of correspondences Reduced measurement matrix
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11 Initialization Use general DLT Clamp values to desired values, e.g. s=0, x = y Note: can sometimes cause big jump in error Alternative initialization Use general DLT Impose soft constraints gradually increase weights Restricted camera estimation
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12 ML residual error Example: n=197, =0.365, =0.37 Covariance estimation d: number of parameters
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13 Compute Jacobian of measured points in terms of camera parameters at ML solution, then (variance per parameter can be found on diagonal) (chi-square distribution =distribution of sum of squares) cumulative -1 Covariance for estimated camera Confidence ellipsoid for camera center:
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15 Outline Computation of camera matrix P Epipolar geometry estimation
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16 (i)Correspondence geometry: Given an image point x in the first image, how does this constrain the position of the corresponding point x’ in the second image? (ii)Camera geometry (motion): Given a set of corresponding image points {x i ↔x’ i }, i=1,…,n, what are the cameras P and P’ for the two views? (iii)Scene geometry (structure): Given corresponding image points x i ↔x’ i and cameras P, P’, what is the position of (their pre-image) X in space? Three questions:
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17 C,C’,x,x’ and X are coplanar The epipolar geometry
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18 What if only C,C’,x are known? The epipolar geometry
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19 All points on project on l and l’ The epipolar geometry
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20 Family of planes and lines l and l’ Intersection in e and e’ The epipolar geometry
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21 epipoles e,e’ = intersection of baseline with image plane = projection of projection center in other image = vanishing point of camera motion direction an epipolar plane = plane containing baseline (1-D family) an epipolar line = intersection of epipolar plane with image (always come in corresponding pairs) The epipolar geometry
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22 Example: converging cameras
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23 (simple for stereo rectification) Example: motion parallel with image plane
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24 e e’ Example: forward motion
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25 The fundamental matrix F algebraic representation of epipolar geometry we will see that mapping is a (singular) correlation (i.e. projective mapping from points to lines) represented by the fundamental matrix F
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26 The fundamental matrix F geometric derivation mapping from 2-D to 1-D family (rank 2)
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27 The fundamental matrix F (note: doesn’t work for C=C’ F=0)
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28 The fundamental matrix F correspondence condition The fundamental matrix satisfies the condition that for any pair of corresponding points x↔x ’ in the two images
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29 The fundamental matrix F F is the unique 3x3 rank 2 matrix that satisfies x’ T Fx=0 for all x↔x’ (i)Transpose: if F is fundamental matrix for (P,P’), then F T is fundamental matrix for (P’,P) (ii)Epipolar lines: l’=Fx & l=F T x’ (iii)Epipoles: on all epipolar lines, thus e’ T Fx=0, x e’ T F=0, similarly Fe=0 (iv)F has 7 d.o.f., i.e. 3x3-1(homogeneous)-1(rank2) (v)F is a correlation, projective mapping from a point x to a line l’=Fx (not a proper correlation, i.e. not invertible)
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30 Fundamental matrix for pure translation
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31 Fundamental matrix for pure translation
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32 Fundamental matrix for pure translation example: motion starts at x and moves towards e, faster depending on Z pure translation: F only 2 d.o.f., x T [e] x x=0 auto-epipolar e x x’ y’ y
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33 General motion
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34 Projective transformation and invariance Derivation based purely on projective concepts F invariant to transformations of projective 3-space unique not unique canonical form
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35 Projective ambiguity of cameras given F previous slide: at least projective ambiguity this slide: not more! Show that if F is same for (P,P’) and (P,P’), there exists a projective transformation H so that P=HP and P’=HP’ ~ ~ ~ lemma: (22-15=7, ok)
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36 The essential matrix ~fundamental matrix for calibrated cameras (remove K) 5 d.o.f. (3 for R; 2 for t up to scale) E is essential matrix if and only if two singular values are equal (and third=0)
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37 Four possible reconstructions from E (only one solution where points is in front of both cameras)
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38 Next week: 3D reconstruction
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39 Reconstruction problem given x i ↔x‘ i, compute P,P‘ and X i for all i without additional information possible up to projective ambiguity
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40 Outline of reconstruction (i)Compute F from correspondences (ii)Compute camera matrices from F (iii)Compute 3D point for each pair of corresponding points computation of F use x‘ i Fx i =0 equations, linear in coeff. F 8 points (linear), 7 points (non-linear), 8+ (least-squares) (more on this next class) computation of camera matrices use triangulation compute intersection of two backprojected rays
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