Download presentation
Presentation is loading. Please wait.
1
Object Oriented Design
2
Goals Discuss finals Game engine updates
3
guidelines You must come to the final or else… Laptop situation u Project 1 u Project n
4
Presentations 15 minutes for each presentation u Each member explains their role
5
When and Where Tuesday, Dec. 17 When: 10:30am - 1:00pm Where: THIS classroom
6
Project submission Code u Runable Applet u Source u URL to running/tested Applet Design Document u Revised version of previously submitted design document in proper UML (tough grading) Class hierarchy including connections to the game engine Screen dump State diagrams Sequence Diagrams Use cases Scenario u Hard copy and email Due Date: December 16
7
Group Grading Everybody gets the same grade BUT if some group members think that some other member did not contribute enough or deserves extra credit then send email.
8
Reminders for projects Proper UML will be essential for good grade! u Completely UML compliant:syntactic and semantic u E.g., Labeled arrows!
9
Game engine updates ContraGameDevKit-2.1.zip Example: http://ucsub.colorado.edu/~schenkc/classes/csci44 48/contra/files/applets/2.1/BounceApplet.html http://ucsub.colorado.edu/~schenkc/classes/csci44 48/contra/files/applets/2.1/BounceApplet.html http://ucsub.colorado.edu/~schenkc/classes/csci44 48/contra/files/ http://ucsub.colorado.edu/~schenkc/classes/csci44 48/contra/files/ http://schenkc.freeshell.org/classes/csci4448/contr a/files/ http://schenkc.freeshell.org/classes/csci4448/contr a/files/
10
For more support use AOL Instant Messenger Chris Schenk: CBSchenk Luke Swanson: Lukeman121
11
Good luck with final project!
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.