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Associative Learning
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Simple Associative Network
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Banana Associator
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Unsupervised Hebb Rule
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Banana Recognition Example
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Example
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Problems with Hebb Rule
Weights can become arbitrarily large There is no mechanism for weights to decrease
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Hebb Rule with Decay
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Example: Banana Associator
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Example
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Problem of Hebb with Decay
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Instar (Recognition Network)
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Instar Operation
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Vector Recognition
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Instar Rule
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Graphical Representation
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Example
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Training
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Further Training
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Kohonen Rule
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Outstar (Recall Network)
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Outstar Operation
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Outstar Rule
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Example - Pineapple Recall
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Definitions
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Iteration 1
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Convergence
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Boltzmann Learning Stochastic learning process with a recurrent structure State of a neuron is +1 or –1 and some neurons are free (adaptive state) and others are clamped (frozen state) Boltzmann machine is characterized by an energy function Free neurons change state with probability: The learning rule is given by: Where r+kj is the correlation with neurons in clamped states and r-kj is the correlation with the neurons in a frozen state Hidden Z-1 Delay Visible Clamped
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