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Team W3: Anthony Marchetta Derek Ritchea David Roderick Adam Stoler Milestone 8: March 24th Chip Level Layout Overall Project Objective: Design an Air-Fuel.

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Presentation on theme: "Team W3: Anthony Marchetta Derek Ritchea David Roderick Adam Stoler Milestone 8: March 24th Chip Level Layout Overall Project Objective: Design an Air-Fuel."— Presentation transcript:

1 Team W3: Anthony Marchetta Derek Ritchea David Roderick Adam Stoler Milestone 8: March 24th Chip Level Layout Overall Project Objective: Design an Air-Fuel Ratio Controller for a small gasoline engine with low emissions and low cost Design Manager: Steven Beigelmacher

2 Logos are cool!!

3 Status Design Proposal (done) Architecture (done) High Level C Simulation Behavioral Verilog & Test Bench Floorplan & Structural Verilog Gate Level Design (done) Top Level Schematic Verification Component Layout (done) Analog simulation of SRAM and ROM Layout of all components Component Simulation (done) Smaller Multiplier completed Chip-Level Layout(80%) Small amount of routing left to do Still to be done Top level simulation

4 12bit Input Reg 8X10 SRAM Value Look-up 12bit Input Reg Engine Speed Manifold Pressure 12bit Input Reg Throttle Position Fixed Point Array Multiplier 2:1Mu x 12bit Output Register Control ROM 12bit Input Reg %Oxygen 7X4 SRAM Comparator Look-up 4:1Mux = R0 12bit Register Win Sin[0:1] 2:1Mu x Rcomp Sin[0:1] Index[0:4] Write R1 R2 RowComp[0]RowComp[1] Srow1 Srow2 RowComp[2] 3bit Reg Wcol Index[0:6] Write Rtable 2:1Mu x Scol ColTable[0:3] 2:1Mu x Scol Valid Wmult1 Wmult2 Smult 5bit State Reg Next[0:4] Wout PulseOut[0:11]

5 Design Decisions Decoder design –Used Metal3, did not abut with RAM or ROM –Do Over? pros = use a more conventional method, use lower layer metals, easier to route across. cons = incredibly time consuming, doesn't save any chip area. –We decided not to redo the decoders.

6 Multiplier (old) 58,706 um2 Lots of white space Awkward Shape

7 Multiplier (new) 22,694 um2 Less white space Rectangular Shape

8 Multiplier Simulation Prop time = 1.08ns

9 Multiplier Simulation Prop time = 1.08ns Rise time = 214.5 ps

10 Verilog Re-Verification

11 Mask – Poly & Active

12 Mask – Metal 1

13 Mask – Metal 2

14 Mask – Metal 3

15 Mask – Metal 4

16 Top Level Layout (old) 385X340(µm)

17 Top Level Layout (new) 383x273(µm)

18 Old Layout 340 x 385 (µm) 130,900 (µm 2 ) Aspect Ratio: 1.13 Trans. Density:.124 Tran/ µm 2 New Layout 383 x 273 (µm) 104,559 (µm2 ) Aspect Ratio: 1.4 Trans. Density:.167 Tran/ µm 2 Vs. Transistor Count = 17,465 Clock Speed 1MHz – speed is not our goal

19 Questions????


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