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senior project presentation company name: wirtual wision project title: a 3d adventure game ‘beyond the sight’
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2 doğan severalper taş rakıp yaşar kubilay timuçin group members ercan şahan
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3 outline introduction requirements & features modules development introduction – requirements & features – modules – development
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4 problem definition game scenario to develop a game software involving - adventure game with arcade, - 3d computer graphics, - human-computer interaction, - artificial intelligence, - loadable scenes, - game scripting.
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5 problem definition game scenario introduction – requirements & features – modules – development a spy game based on missions containing several obstacles towards the final target. an agent assigned to investigate secret information in a foreign country, rescue the hostages, destroy the base.
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6 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development moving with mouse clicks, explanatory tips, optional camera views, simple user interfaces.
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7 introduction – requirements & features – modules – development
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9 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development challenging puzzles, “intelligent” enemies.
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10 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development real-life story, a physical environment, shadows, lights, actions of hero.
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11 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development conversations with NPCs, humor in conversations, cut scenes, multiple sound.
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12 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development optional configurations, loadable scenes. map builder
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13 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development object-oriented, data-driven. map model config scripts application
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14 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development game scripting: to change internal data without recompilation.
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15 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker
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16 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker
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17 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker
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18 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker
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19 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker
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20 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker
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21 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker
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22 introduction – requirements & features – modules – development
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23 tools, resources where are we? what is next? introduction – requirements & features – modules – development ms visual studio c++, open dynamics engine (ode), open graphics library (opengl), simple direct-media layer (sdl), 3d studio max, python.
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24 tools, resources where are we? what is next? introduction – requirements & features – modules – development scope surveys requirements tools initial design final design prototype
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25 tools, resources where are we? what is next? introduction – requirements & features – modules – development scope surveys requirements tools initial design final design prototype final design prototype multimedia implementation test documentation
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26 ending … conclusion contact info questions, comments wirtual wision offers well-fitting solutions and features to satisfy the requirements of a most desired adventure game.
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27 ending … conclusion contact info questions, comments web site: www.ceng.metu.edu.tr/~e1354604/project headquarter: metu 9th dormitory, room 402
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28 ending … conclusion contact info questions, comments ‘computer becomes reality...’ v ision v irtual thank you all
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