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Senior project presentation company name: wirtual wision project title: a 3d adventure game ‘beyond the sight’

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Presentation on theme: "Senior project presentation company name: wirtual wision project title: a 3d adventure game ‘beyond the sight’"— Presentation transcript:

1 senior project presentation company name: wirtual wision project title: a 3d adventure game ‘beyond the sight’

2 2 doğan severalper taş rakıp yaşar kubilay timuçin group members ercan şahan

3 3 outline introduction requirements & features modules development introduction – requirements & features – modules – development

4 4 problem definition game scenario to develop a game software involving - adventure game with arcade, - 3d computer graphics, - human-computer interaction, - artificial intelligence, - loadable scenes, - game scripting.

5 5 problem definition game scenario introduction – requirements & features – modules – development a spy game based on missions containing several obstacles towards the final target. an agent assigned to investigate secret information in a foreign country, rescue the hostages, destroy the base.

6 6 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development moving with mouse clicks, explanatory tips, optional camera views, simple user interfaces.

7 7 introduction – requirements & features – modules – development

8 8

9 9 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development challenging puzzles, “intelligent” enemies.

10 10 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development real-life story, a physical environment, shadows, lights, actions of hero.

11 11 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development conversations with NPCs, humor in conversations, cut scenes, multiple sound.

12 12 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development optional configurations, loadable scenes. map builder

13 13 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development object-oriented, data-driven. map model config scripts application

14 14 easy-to-use hard-to-master realistic enjoyable flexible modular easy-to-develop introduction – requirements & features – modules – development game scripting: to change internal data without recompilation.

15 15 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker

16 16 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker

17 17 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker

18 18 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker

19 19 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker

20 20 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker

21 21 graphics engine physics engine AI engine sound generator event listener & handler data pre-processor game engine introduction – requirements & features – modules – development file mouse & keyboard aie ge sg elh dpp pe monitorspeaker

22 22 introduction – requirements & features – modules – development

23 23 tools, resources where are we? what is next? introduction – requirements & features – modules – development ms visual studio c++, open dynamics engine (ode), open graphics library (opengl), simple direct-media layer (sdl), 3d studio max, python.

24 24 tools, resources where are we? what is next? introduction – requirements & features – modules – development scope surveys requirements tools initial design final design prototype

25 25 tools, resources where are we? what is next? introduction – requirements & features – modules – development scope surveys requirements tools initial design final design prototype final design prototype multimedia implementation test documentation

26 26 ending … conclusion contact info questions, comments wirtual wision offers well-fitting solutions and features to satisfy the requirements of a most desired adventure game.

27 27 ending … conclusion contact info questions, comments web site: www.ceng.metu.edu.tr/~e1354604/project headquarter: metu 9th dormitory, room 402

28 28 ending … conclusion contact info questions, comments ‘computer becomes reality...’ v ision v irtual thank you all


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