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Conference Tsourvakas George
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Exploring Word-of-Mouth Communications For Movies Tsourvakas George-Aristotle University of Thessaloniki Veglis Andreas-Aristotle University of Thessaloniki Emmanouelides Christos-Aristotle University of Thessaloniki
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Overview Introduction Background Literature Creating WOM inputs for movies The effects of WOM outcome for movies Research Model Methodology Results Discussion and Managerial Implications Conclusions
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Introduction WOM is an interpersonal communication for products and services without a commercial scope (Arndt 1967) WOM is the most influential source in marketing communication (Day 1971; Sheth 1971)
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Background Literature (I) Why WOM communication is important? Consumer reduces risk Consumer gains time WOM communication is related to services quality Movies are intangible services
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Background Literature (II) WOM The number of people coming in touch Positive/negative information they exchange ex-ante or ex-post purchase information (Anderson 1998; Bone 1995; Buttle 1998)
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Hypothesis (A) Tie strength and social networks (Brown & Reingen 1987) and also the frequency of communication between them (Duhan et al. 1997; Goldenberg et al. 2001) create WOM H 1 : Moviegoers are more influenced by WOM from strong tie relations than from weak
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Hypothesis (B) Intrinsic or extrinsic characteristics of the products or services create WOM (Wirtz & Chew 2002) H 2 : Some film characteristics generate WOM among moviegoers
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Hypothesis (C) Opinion leaders create WOM (Katz & Lazarsfeld 1955; Chaney 2001) H 3 : Movie critique creates WOM among moviegoers than its absence.
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Hypothesis (D) Intensity of satisfaction creates WOM (Anderson 1998; Bowman & Narayandas 2001) H 4 : WOM is more likely to be developed by satisfied moviegoers rather than by non-satisfied
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Research Model for WOM for Movies INPUTOUTPUT Tie Strengths Film Characteristics Critiques Negative Positive WOM
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Methodology Questionnaire: Self-report Sample: 168 randomly selected students cinemagoers Structure: 1. Recall the last movie 2. Information sources 3. Movie characteristics that influence 4. Number of persons they got information
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Information Sources about the Movie before Viewing Source FrequencyRanking (%) of times stated as source (%) of times Ranked 1st (%) of times Ranked 2nd (%) of times Ranked 3rd (%)of times Ranked 1st to 3rd Friends 73.223.221.423.267.9 Relatives 14.33.64.22.410.1 Strangers 3.63.00.60.03.6 Trailers 72.011.325.626.863.7 Critics 56.011.917.320.850.0 Ads 64.317.317.920.255.4 Other 4.20.6 1.83.0 Base: All valid responses, N=168
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Factors Affecting Decision to View the Movie (I) Frequency of stated importance (%) Factor Most Imp. Very imp. Modera tely imp. Some what imp. Not imp. at all Don’t know/ Don’t ans. Total Very/ most imp. Rank Friends 24.440.516.17.1 4.8100.064.92 Relatives 4.814.311.311.936.719.0100.019.112 Strangers 1.84.28.919.645.819.6100.06.013 Trailers 31.032.720.26.55.410.1100.063.73 Critics 25.032.120.26.58.37.7100.057.15 Ads 20.825.021.410.78.913.1100.045.88 Base: All valid responses, N=168
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Factors Affecting Decision to View the Movie (II) Frequency of stated importance (%) Factor Most Imp. Very imp. Modera tely imp. Some what imp. Not imp. at all Don’t know/ Don’t ans. Total Very/ most imp. Rank Production 12.520.817.912.516.120.2100.033.310 Direction 25.629.212.510.77.714.3100.054.86 Scenario 20.232.115.59.56.516.1100.052.37 Acting 26.239.913.14.25.411.3100.066.11 Theme 35.128.613.15.44.213.7100.063.73 Music 13.722.016.114.915.517.9100.035.79 Origin 15.5 17.913.722.614.9100.031.011 Base: All valid responses, N=168
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Factors Affecting Decision to View the Movie Discussed More Often FactorRanking % of times Ranked 1st % of times Ranked 2nd % of times Ranked 3rd % of times Ranked 1st to 3rd Production15.511.39.536.3 Direction16.129.824.470.2 Scenario20.217.313.150.6 Acting19.622.016.758.3 Theme11.910.729.852.4 Music7.74.8 17.3 Base: All valid responses, N=168
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Characteristics of the Movie Discussed more Often after Viewing FactorRanking % of times Ranked 1st % of times Ranked 2nd % of times Ranked 3rd % of times Ranked 1st to 3rd Production11.35.46.022.6 Direction16.721.412.550.6 Scenario16.119.019.654.8 Acting20.222.016.758.9 Theme8.318.538.164.9 Music10.14.2 18.5 Base: All valid responses, N=168
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Discussion These findings support H 1 that moviegoers are more influenced by strong tie relations. H 2 that films characteristic actors and directors create WOM among moviegoers ex-ante.
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Discussion H 3 was not supported by the data collected. There is no significant relationship between critique and WOM
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Discussion There is a highly significant statistical relationship (x 2 =15.16, p-value<0.001) between satisfaction and WOM generation ( H 4 ) WOM is more likely to be developed by satisfied moviegoers rather than by non-satisfied
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Managerial Implications Movie producers could invite families to go to see movies or might sponsor culture events Promotion methods could follow movie characteristics like early advertising & participation of the movie to festivals Movie writers, stars and directors could give press conference or interviews before film comes to cinema rooms
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Conclusion WOM communications play a pivotal role in entertainment and cultural industries Future Research: Investigating WOM into more comprehensive and macro model.
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