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Intellectual Property Boston College Law School March 19, 2008 Software – Copyright – Fair Use
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Lewis Galoob Toys v. Nintendo Nintendo NES Nintendo OS Cartridges Game Genie
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ClearPlay
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Reverse Engineering Decompile } Var {for variable function …} num, count, primes, …. Begin {of program} {*****initialize var … num :=2;{the prime num … count :=0;{number of pri … times :=0;{number of col … {*****ask user how many … write (‘How many prime … read (primes); writeln; writeln; {carriage returns} writeln; Source Code 11101001 01111001 00101100 10010000 10010000 11001101 10101011 01000011 01101111 01110000 01111001 01100100 01010010 01001100 01000001 01101110 01100011 00000010 00000100 00000000 10110011 11101001 01111001 00101100 10010000 10010000 11001101 10101011 01000011 01101111 01110000 01111001 01100100 01010010 01001100 01000001 01101110 01100011 00000010 00000100 00000000 10110011 11101001 01111001 00101100 10010000 10010000 11001101 10101011 01000011 01101111 01110000 01111001 01100100 Object Code
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Sega OS Sega v. Accolade Sega Genesis Sega Licensee Accolade
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Sega v. Accolade Results –Intermediate copying not always privileged –Functionality does not eliminate all protection –Section 117 does not privilege the copying –Intermediate copying is fair use Commercial purpose, yes, but okay Harm to market not dispositive, where fair compet. Nature of work is functional Copied the entire work
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Sony v. Connectix Sony Playstation Sony BIOS Sony Licensees MAC VGS
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Administrative Next Class –Finish Software Read V.C and D.
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