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Creating a Photo-realistic Fly-through of the Oregon Coast Range using Visual Nature Studio 2 8 December 2005 Keith Olsen
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What am I talking about?
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Starting from scratch Tutorials (ugg) Loading a DEM Loading stream vectors Camera angles Lighting (time of day) Haze / fog / sky Clouds / moon Basic ground Terraffectors / profile
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Details, Details – Galleries and Textures
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Adding vegetation Loading classified vegetation shapefiles Creating queries Building ecosystems Choosing symbols
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Inside the Ecosystem Editor
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Adding vegetation Loading classified vegetation shapefiles Creating queries Choosing symbols Building ecosystems Overstory / Understory Playing with textures Customizing symbols
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Building animation Creating key frames Build quick sequence
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Building animation Latitude Longitude Elevation Heading Pitch Bank Symbol height Max slope Haze range Moon position
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Rendering Render job options Frame rate Fractal depth maps Render time..... Render farms (Super Conductor)
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Assembling frames Image sequences Quicktime Pro
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Assembling frames Image sequences Quicktime Pro Macromedia Flash Client software requirements File size Web deployment (MPEG-4)
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Questions?
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