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Virtual Reality: Perception & Physics
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Course Goals Course is NOT a programming course practical VR course
Intro. to perceptual & simulation issues Designed to engender research skills Critical review of literature Presentation Project
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Early VR History PreWWI-50s
Flight Simulators For history see:
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Brief VR history - 1950s Extensions of Movies Sensorama Morton Heilig
Multi-sensory bicycle ride
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Brief VR history - 1960s & 70s Early HMDs Raymond Goertz (1960s)
Ivan Sutherland
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VR history - 1980s-90s Helmet CAVE And Many More …. PhanTom Treadport
BOOM
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VR Applications Visualization Education & Training Design
Flight Training Surgery Design Architechtural Remote interaction Entertainment
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Realism & Function Realism- Function-
Designing simulations with increasingly fidelity to physics Computational load Real-time Function- Design simulations with function in mind Some environments inappropriate for function Some information irrelevant/taxing for function
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Graphics Realism Fiat Lux
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Irrelevant Information
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