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Implicit Representations of Surfaces and Polygonalization Algorithms Dr. Scott Schaefer
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2/47 Polygon Models Advantages Explicit connectivity information Easy to render (Relatively) small storage Disadvantages Topology changes difficult Inside/Outside test hard
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3/47 Implicit Representations of Shape Shape described by solution to f(x)=c
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4/47 Implicit Representations of Shape Shape described by solution to f(x)=c
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5/47 Implicit Representations of Shape Shape described by solution to f(x)=c - - - - - - - - - - - - - - - -
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6/47 Implicit Representations of Shape Shape described by solution to f(x)=c - - - - - - - - + + + + + ++ + - - - - - - - -
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7/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations
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8/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations - - - - - - - - + + + + + ++ + - - - - - - - -
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9/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations
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10/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union
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11/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union
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12/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union - - - - - + + + + + + - - - - -
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13/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union - - - - - + + + + + + - - - - -
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14/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union - - - - - + + + + + + - - - - - + + + + + + - - - - - - - - - - + + + + + + - - - - -
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15/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union - + + + + + + --- - - - -
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16/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union Intersection - - - - - + + + + + + - - - - - + + + + + + - - - - - - - - - - + + + + + + - - - - -
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17/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union Intersection - - + + + + - -
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18/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union Intersection Subtraction - - - - - + + + + + + - - - - - + + + + + + - - - - - - - - - - + + + + + + - - - - -
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19/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union Intersection Subtraction - - - - - + + + + + + - - - - - + + + + + + - - - - - - - - - -
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20/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union Intersection Subtraction - - - + + + + + - - -
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21/47 Advantages No topology to maintain Always defines a closed surface! Inside/Outside test CSG operations Union Intersection Subtraction
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22/47 Disadvantages Hard to render - no polygons Creating polygons amounts to root finding Arbitrary shapes hard to represent as an analytic function Certain operations (like simplification) can be difficult
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23/47 Non-Analytic Implicit Functions Sample functions over grids
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24/47 Non-Analytic Implicit Functions Sample functions over grids
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25/47 Data Sources
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26/47 Data Sources
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27/47 Data Sources
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28/47 Data Sources
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29/47 Data Sources
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30/47 Data Sources
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31/47 2D Surface Reconstruction
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32/47 2D Surface Reconstruction
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33/47 2D Surface Reconstruction
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34/47 2D Surface Reconstruction
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35/47 2D Surface Reconstruction
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36/47 Marching Cubes
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37/47 Marching Cubes
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38/47 Dual Contouring Place vertices inside of square Generate segments across edges with zero Dual to polygons produced by MC
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39/47 Comparison of Primal/Dual Produces well-shaped quads Allows more freedom in positioning vertices Marching Cubes (Primal) Dual Contouring (Dual)
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40/47 Dual Contouring With Hermite Data Place vertices at minimizer of QEFs Generate segments across edges with zeros
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41/47 Comparison Marching CubesDual Contouring
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42/47 Contouring Signed Octrees For each minimal edge with zero, Connect vertices of cubes containing edge Constructs closed surface mesh for any octree
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43/47 Fast Polygon Generation Recursive octree traversal Linear time in size of octree
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44/47 Extensions Multiple materials CSG operations Simplification via QEFs Topological safety
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Dual Marching Cubes Generate cells for contouring using the dual of the octree Creates adaptive, crack-free partitioning of space Use Marching Cubes on dual cells to construct polygons 45/47
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Dual Marching Cubes Enumerate dual grid using recursive walk Three types of recursive calls 46/47
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47/47 Dual Marching Cubes Advantages Always creates a manifold surface Same as Marching Cubes over uniform grids Works well for data centered in cells Disadvantages Octrees with data at vertices instead of cells ?…
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