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Conway’s Game of Life Andrew Williams

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1 Conway’s Game of Life Andrew Williams http://www.bolton.ac.uk/staff/adw1

2 Conway’s Game of Life ► Conceptualized in late 1960s ► Popularised in a Scientific American article about John Horton Conway  http://tinyurl.com/k2top (URL constructed on 10/10/2007) ► Conway is a mathematician from Liverpool  Currently (2007) Professor of Mathematics at Princeton University

3 Conway’s Game of Life ► Really a simulation game  A thought-experiment in mathematical terms ► Is it possible to create “life” using a very simple mathematical model? ► What sort of things might this life do?

4 Game of Life “Rules” ► The game is played on a grid of squares  In principal, this grid extends infinitely in all directions ► Each cell is either alive (X) or dead ( ) ► There are five living cells in this grid XX XX X

5 Game of Life “Rules” ► Game is played over several generations ► The rules govern how the current population survives to the next generation ► Each cell (living and dead) is considered  We look at the eight surrounding cells to determine its fate XX XX X

6 Game of Life “Rules” ► Live cells:  If a live cell has 0 or 1 neighbours it dies  If it has 2 or 3 neighbours it survives  If it has > 3 neighbours it dies ► Dead cells:  If a dead cell has exactly three neighbours, they breed and it becomes alive XX XX X

7 Game of Life “Rules” ► Live cells:  If a live cell has 0 or 1 neighbours it dies  If it has 2 or 3 neighbours it survives  If it has > 3 neighbours it dies ► Dead cells:  If a dead cell has exactly three neighbours, they breed and it becomes alive XX XX X So, what will happen here?

8 Game of Life “Rules” ► Live cells:  If a live cell has 0 or 1 neighbours it dies  If it has 2 or 3 neighbours it survives  If it has > 3 neighbours it dies ► Dead cells:  If a dead cell has exactly three neighbours, they breed and it becomes alive XX X XX

9 Game of Life “Rules” ► Live cells:  If a live cell has 0 or 1 neighbours it dies  If it has 2 or 3 neighbours it survives  If it has > 3 neighbours it dies ► Dead cells:  If a dead cell has exactly three neighbours, they breed and it becomes alive XX X XX What about the next generation?

10 Termination ► The game continues until:  the population stabilizes or;  they all die or;  they get into oscillations. XXX X X X An oscillator with period 2

11 Game of Life - Example ► The project called ConwayLife is an implementation of Conway’s Game of Life  The simulation happens in LifeBoard.cpp ► The game loop is in lifemain.cpp ► You can load up different starting patterns from lifemain.cpp  Pattern files end in.life

12 Game of Life - Tasks 1. Have a play with the system and look at the various patterns provided 2. Use OpenMP to speed up run_one_generation() in LifeBoard.cpp  What is the best speed you can achieve?


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