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Object Oriented Design
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Goals Finish: Project design presentations Mini tutorials on transparency
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Reminders for projects Proper UML will be essential for good grade! u Completely UML compliant:syntactic and semantic u E.g., Labeled arrows!
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tutorials Transparent textures Transparent objects Picking: Red Book Chapter 12: Selection and Feedback u http://fly.cc.fer.hr/~unreal/theredbook/chapter1 2.html http://fly.cc.fer.hr/~unreal/theredbook/chapter1 2.html
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Transparent Textures Files u.png files with enabled transparency: RGBA Code u display gl.glTexenvf (gl_texture_env, gl_texture_env_mode, gl_modulate); u Init gl.glEnable (gl_blend); gl.glBlendFunc (gl_src_alpha, gl_one_minus_src_alpha);
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Project Schedule 26-Nov 28-Nov Due: project designs 3-Dec 5-Dec 10-Dec 12-DecLast Day of Classes 17-DecFinal: 10:30am - 1pm 16-DecDue: projects Thanksgiving! Real time workshop Due: HW 12
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Homework 12 Email project progress u Screen dump (jpeg or gif) u Bullet list (in email) 3 things that already work 3 things that are challenging Due: Dec 10
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