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1 of 29 Spring 2004. 2 of 29 Spring 2004 Outline  Mission  Products  Describe process with examples  Summary  Questions.

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Presentation on theme: "1 of 29 Spring 2004. 2 of 29 Spring 2004 Outline  Mission  Products  Describe process with examples  Summary  Questions."— Presentation transcript:

1 1 of 29 Spring 2004

2 2 of 29 Spring 2004 Outline  Mission  Products  Describe process with examples  Summary  Questions

3 3 of 29 Spring 2004 Mission  Edutainment Educational Entertaining  Create computer games that teach  Facilitate learning through fun and interactive environment

4 4 of 29 Spring 2004 The first 3D computer game about financial aid

5 5 of 29 Spring 2004  2002 Harris Poll: ~72% of youth and parents are not aware of basic sources of financial aid such as scholarships, loans, and grants  Educate players about various forms of aid  Simulate real world situations  Interactive 3D world

6 6 of 29 Spring 2004

7 7 of 29 Spring 2004  2003 state by state assessment of 4 th graders 38% of students below basic reading standards 24% of students below basic math standards  Multi-subject game with a museum theme  Teach and reinforce concepts in a student’s curriculum  In-depth storyline

8 8 of 29 Spring 2004 Pipeline Process  Business-like approach  Use a pipeline model

9 9 of 29 Spring 2004 Phase I  Criteria  Brainstorm  Selection  Research

10 10 of 29 Spring 2004 Phase I – Criteria Example  Overlapping criteria create a marketable product Marketable Fun Replayable Competitive Educational

11 11 of 29 Spring 2004 Phase II  Design  Development  Testing

12 12 of 29 Spring 2004 Phase II – High Level Design  Provides foundation for lower level design and development Intro Animation (Bus Scene) Museum Lobby (Beginning of Game) Login Screen Corridor (Enter) User enters 1 of 4 wings Corridor (Exit) Museum Lobby (End of Game) Exit Animation (Classmate Liberation Scene)

13 13 of 29 Spring 2004 Setting: Museum Field Trip  Class field trip to museum  Player gets separated from their class

14 14 of 29 Spring 2004 Main Hall  Try to find class  Meet variety of characters  Explore four wings of the museum Math Science Language Arts Social Studies

15 15 of 29 Spring 2004 Museum Wing  Meet a boneless dinosaur  Agree to help recover his bones  Explore the exhibits

16 16 of 29 Spring 2004 Exhibit  Exhibit filled with artifacts and inanimate objects  Teaches material  Games and activities reinforce material  Receive Key

17 17 of 29 Spring 2004 Entering Sibling's Den  All keys of a wing are used together to enter the evil Sibling’s Den

18 18 of 29 Spring 2004 Sibling’s Den  Challenges player to battle of knowledge  Tests all knowledge learned from exhibits  Incorporate all games in the wing  Failure to win results in losing keys

19 19 of 29 Spring 2004 Saving the class  Complete all four wings  Recover all bones of the dinosaur  Four siblings have captured the class  Must pass the final challenge in order to save the class and be the hero

20 20 of 29 Spring 2004 Phase II – Storyboarding  Storyboarding and screenshots evolve into paper prototypes.

21 21 of 29 Spring 2004 Phase II  Design  Development  Testing

22 22 of 29 Spring 2004 Phase III  Marketing  Rollout

23 23 of 29 Spring 2004 Phase III – Marketing & Rollout  Published Website  Trademark  STC Competition

24 24 of 29 Spring 2004 Demo

25 25 of 29 Spring 2004 IPRO Experience  Operate like a business  Time management  Responsibility  Utilize team member and resources Effectively Efficiently

26 26 of 29 Spring 2004 Summary  Pipeline process allowed us to work on two products at once  Completed and published CollegePursuit  Laid the foundation for next term

27 27 of 29 Spring 2004 Looking forward  Continue Development on Scholars Further design details Further design individual games Begin programming Conduct initial user testing

28 28 of 29 Spring 2004 Acknowledgements Dr. Susan Feinberg (Faculty Advisor) Marketing & Usability Testing Jackie Sokolowski Jerrell Mardis Matt Collier Design Chris Coats Hosain Manesh Lauren Joyce Tony Pacheco Special Thanks to: John Duda Jose Padilla IIT IPRO Program All our guests today… Development Kevin Ruettiger PJ Swesey Steve Pfisterer Wojciech Sierka Sean Maloney Toan Nguyen

29 29 of 29 Spring 2004 Questions? ? ? ?


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