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Control & Robotics Lab Presented By: Yishai Eilat & Arnon Sattinger Instructor: Shie Mannor Project Presentation
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System Setup camera
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Objectives Locating a ball in a Foosball table based on a video stream Real time performances A robust solution Simplicity
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The Solution Tracking & Estimation process Increase success probability Enable limited search Searching the ball in a restricted area Reduce calculation Time Eliminate irrelevant areas
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Tracking & Estimation sequence Based on continuity Linear movement Needs history v
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Search in full size window Calc. Movement Vector Search in window around the estimated position Found? Enlarge Window No Update & Go to Next Frame Yes The Main Loop
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Problems in Finding The Ball Smeared ball Eclipsed ball Black & white picture Noises Real-Time
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The Main Idea Find Pixels Above Threshold = Candidates Filtering: Form Objects Subtract a const Background Noise Players Decide Who is the ball
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Players Filter Identify pattern of players. Based upon location Assumes a symmetric Table Doesn ’ t Filter The Keepers
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Decision part Rule out: objects that are too small objects in keeper zone (if an object outside the Keeper zone exists) Chose the closest object to the Estimated Position
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Live show The short clip will demonstrate the various features we discussed.
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Future Improvements The Table The Camera Software optimization Integrate mechanic sensors
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Thank you ! The End.
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