Download presentation
Presentation is loading. Please wait.
1
Chapter 4 - 1 States and Transitions
2
Chapter 4 - 2 Concurrency
3
Chapter 4 - 3 Exceptions
4
Chapter 4 - 4 Priority Constraints (template)
5
Chapter 4 - 5 Real-Time Constraints
6
Chapter 4 - 6 High-Level State View – Exploded
7
Chapter 4 - 7 High-Level State View – Imploded
8
Chapter 4 - 8 High-Level Transition View – Exploded
9
Chapter 4 - 9 High-Level Transition View – Imploded
10
Chapter 4 - 10 High-Level Transition Exit
11
Chapter 4 - 11 High-Level Transition with Entry and Exit States
12
Chapter 4 - 12 Behavior Generalization/Specialization
13
Chapter 4 - 13 Basic Interaction
14
Chapter 4 - 14 Input/Output Interactions
15
Chapter 4 - 15 Two-Way Interaction
16
Chapter 4 - 16 Continuous Interaction
17
Chapter 4 - 17 Broadcast Interaction
18
Chapter 4 - 18 TO Clause
19
Chapter 4 - 19 Interaction Sequence
20
Chapter 4 - 20 Active Object Interaction
21
Chapter 4 - 21 Database Update Interactions
22
Chapter 4 - 22 High-Level Interactions
23
Chapter 4 - 23 Real-Time Interactions
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.