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A-Mazers Team Members Isaiah Grigos Chris Hart Erick Rua Eddie Miner
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Strategy Follow Left Wall at all times – Except if it hits the top wall – If the left turn is a dead end – If it is directly next to the finish
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Mapping Setup 5X7 matrix of zeroes As Robot moves, it changes its current room to a 5 If it enters a room a second time, it subtracts 1 from the rooms current value If it enters a dead end room,where it can’;t go left, straight or right, the room is set to -5
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Returning The robot recognizes the end when it enters the room 1,7 It then turns around and enters the room with the highest number, if it is able to enter that room. The robot stops once it enters the room 5,1
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Orientation East = 0 North = 1 West = 2 South = 3 -As robot turns, it adds 1 or subtracts 1 to represent its new direction -ie. Robot starts off facing north , so its orientation is 1 – If it turns left, add 1 to the – orientation, which makes it equal to 2,which is west
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Conclusion It always completes the maze in relatively few moves It always returns to the start using the shortest route Program works well with the majority of mazes
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