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How to make a SIGGRAPH paper while having all the fun
Li-Yi Wei SIGGRAPH Asia 2014
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How to have fun
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Do what you love Then there can be no pain! Life is too short
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Ask a beautiful person out
Be the best Action Outcome Ask an ugly person out Submit to XXXX … Ask a beautiful person out Submit to SIGGRAPH Accepted/Succeeded Rejected/Failed
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How to make a SIGGRAPH paper while having all the fun
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Not that hard I am not very smart; I can do it, so can you.
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How to make a SIGGRAPH paper
Have ideas Make paper
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How to produce ideas Long story …………………………………………………………………………………………………………………………………………………… Avoid long office hours I got ideas while doing other (fun) stuff Hang around creative people Fun, and productive
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How to make the rest of the paper
Submission = paper + video WYSIWYG - work directly on these Manage paper via drafts Manage video via slides
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Paper drafts
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We see only published papers
siga14/siggraph.pdf –r 2359
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But not internal progress
Siga14/draft.pdf –r 2359 [colored texts are comments]
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And discussions [a few hundred pages like these]
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Just write whatever Begin title + abstract with faintest idea
Introduction for basic story Iterate everything that you see in published papers that you do not see chi14/draft.pdf r 888
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Update the draft with progress
empty figure frames manual sketch discussions [about a month before deadline]
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Visualize where you are
[about a week before deadline]
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Why paper drafts Repository for progress
Clear visibility with low ambiguity External RAM to increase working memory Recall what you have done after a beer night Communication medium Substitute s and meetings
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Revision control everything
SVN or GIT for source Share with collaborators Revert mistakes; better safe than sorry Cloud drive for large/binary data Experimental results Anything not for the final paper Did this to my Makefile around sig01 deadline: clean: rm –r –f *.c
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Automate everything One command to compile and run
Executables, results, papers, etc. Minimize manual repetition Long hours often caused by inefficiency
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Use Latex, not MS Word Easier for concurrent edit and revision control
Manage multiple versions from the same source Comments show up only in draft, not final version
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Code Means but not end for the product Research much more than “finish code”
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Video slides
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Why make a video Mandatory for animation/interaction projects
Easier to watch a video than to read a paper 5 min versus hours People (e.g. reviewers) are busy Help thinking and paper writing Base for conference talk
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Steps Script Storyboard Detailed segments + effects Expansion for conference talk
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Script Express story in text + drawing Do not commit to particular media yet
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Storyboard Convert script into slides, e.g.
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Detailed segments + effects
Iterative process like paper writing
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Why slides Slides better than timeline editing
Narration vs. animation Automate transition & animation Save slides into video
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Expand slides for conference talk
Video slides can be a good start for talk slides Save a lot of redundant work Just add more information Algorithms, previous works, etc. Manual control transition + effects
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blog.liyiwei.org Fin
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