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Part 4 Practice: Where are Media Headed? Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 11-1
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How do media work in marketing communication and how is the industry organized? How would you describe the key strategic media concepts? Why and how is the media landscape changing? Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 11-2
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Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 11-3
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Media refers to the way messages are delivered to target audiences and increasingly, back to companies and among audience members. Media is the go-between step in the communication model; the way messages are sent and returned by the source and receiver. Here, the source and receiver are the company or brand, and its customers. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-4
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All marketing communication areas use a variety of media to deliver messages to customers. In traditional mass media, it is a one-way process from source to receiver. Today’s media are also interactive, because they offer opportunities for dialogue and two-way conversation. Media also offer engagement opportunities and connect a brand with its audience. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 11-5
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We can summarize the evolution of media as follows: The Print Era Ink and print images reproduced as newspapers, magazines, and posters. The Broadcast Era Visual and audio information in the form of radio and television programs. The Digital Era Electronic information transmitted through the Internet, cable and satellite. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-6
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Every technological advance has threatened the older media, and every new medium is launched in the footprints of its predecessor media. A more serious shift is occurring in the 21 st century, as computers and the Internet personalize media. Word of mouth also delivers personalization. It is a powerful new marketing communication force. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-7
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Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-8 Wire dancers on an oversized billboard brought the Microsoft logo to life for the launch of the Vista operating system—an example of a highly engaging use of outdoor advertising.
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As a class: Check out how consumers are converting their TVs into new multimedia centers in A Matter of Practice: “People Really Enjoy Their Large-Screen Televisions”. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-9
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The modern media landscape features: Up to 200 TV channels in some markets Numerous special-interest publications Millions of websites New media forms unimaginable 20 years ago Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 11-10
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On the selling side: Media salespeople work for a magazine or TV station; provide sales kits with information about audience and medium. Media reps or brokers are people/companies who sell space and time for a variety of media, allowing the media buyer to make an entire buy with one order. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-11
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Media researchers compile audience measurement data, media costs, and availability for various media. Media planners develop the strategic decisions outlined in the media plan, such as where and when to advertise and which type of media to use. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-12
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Media buyers implement the media plan by contracting for specific amounts of time or space, based on the plan developed by the media planner. Media buying companies specialize in media research, planning, and buying. They may be a spinoff from an advertising agency, and work for a variety of clients. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-13
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Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 11-14
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The challenge is to manage all available media opportunities, yet maximize budgets. All of this decision making comes together in a media plan. The goal is to maximize message impact while minimizing cost. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-15
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Media Mix The way various types of media are strategically combined to create a certain kind of impact. Multiplatform Describes multichannel and multimarketing opportunities, including: ◦ Social media ◦ Branded entertainment ◦ Video games ◦ Product placement ◦ Guerilla marketing Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-16
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Targets and Audiences The goal of the media plan is to match the advertiser’s target audience with the audience of a particular medium. As a class: See the Inside Story feature for an example of tight targeting. Here, a University of Florida student advertising agency developed a customized campaign for the university’s student travel program. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-17
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Media audiences Traditionalists grew up with newspapers magazines, and radio. Boomers, now in their 50s and 60s, also grew up with television. Gen Xers, now in their 30s and 40s, also grew up with tape recorders, video games, VCRs and cable TV. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-18
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Media audiences… Gen Yers, now twenty-somethings, also grew up with the computer, satellite TV, the Internet, CDs, and cell phones. Millennials, the most recent generation, have grown up with DVDs, TiVo, satellite radio, iPods, smar phones, Second Life, MySpace, Facebook, and Twitter. The media planner’s challenge is to match the target audience with the medium’s audience. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-19
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Exposure Where all media effects all begin. Impressions One person’s opportunity to be exposed one time to an ad in a specific vehicle. Circulation Refers to number of copies sold. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-20
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Gross Impressions The estimation of total impressions across a publication’s total circulation. Ratings A measure that converts gross impressions to percentage of households. Share Refers to the percent of viewers based on the number of sets turned on. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-21
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Reach and frequency Reach is the percentage of the media audience exposed at least once to the advertiser’s message during a specific time frame. Frequency is the number of times a person is exposed to an advertisement ◦ You have to hear/see an ad three times for it to make an impact. The goal of a media plan is to reach as many people in the target audience as often as the budget allows. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-22
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Intrusiveness The ability of a medium to grab attention by being disruptive or unexpected. The more intrusive a medium, the more it can be personalized, but also more costly to use. If a message is too disruptive or irritating, it may not help build a positive brand relationship. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-23
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Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 11-24
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IMC and media IMC works to create, sustain, and strengthen brand relationships over time. Relationship marketing shifts the focus from a one- time purchase to long-term involvement from all critical stakeholders. All stakeholders are seen as communicators who can send either positive or negative messages about the brand. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-25
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Contact points are the various ways a consumer comes in contact with a brand. These can be: ◦ Newspapers and magazines ◦ Outdoor boards and posters ◦ Radio and television But also: ◦ The Internet ◦ Packages and labels ◦ Company trucks and cars Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-26
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Recall the seventh principle of IMC: “All contact points deliver brand messages.” In other words: “Everything that delivers a message to a stakeholder about a brand is a contact point.” Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-27
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A touch point is a brand experience that delivers a message that touches emotions leading to positive and negative judgments. A critical touchpoint (CTP) is one that connects the brand and customer on an emotional level and leads to a yes or no decision about a brand relationship. Experiential marketing utilizes events, store design, and other means to engage customers in a personal and involving way. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-28
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Packaging: is both a container and a communication vehicle. is the last ad a customer sees before making a decision on which brand to buy. is a constant brand reminder in the home or office. presents brand image and communicates critical benefits such as recipes. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-29
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Pepperidge Farm, with its consistent design and distinctive brand image, dominates cookie shelves because of the power of its consistent design across all the brand’s variations. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-30
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Word of mouth Buzz is important because it means people are talking about a brand. The goal of buzz-builder strategies is to the right people saying the right things about the brand. As a class: Burger King has been lauded as the “king of buzz.” Do you agree? What examples can you think of? Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-31
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Viral communication Viral marketing strategies create a groundswell of demand for a brand. Consumers create buzz through: ◦ E-mails ◦ Blogs ◦ Facebook ◦ YouTube ◦ Twitter Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-32 The “Subservient Chicken” interactive video website for Burger King.
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Customer service represents a company’s attitude and behavior during interactions with customers. sends some of the most impactful brand messages that customers receive. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 11-33
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Customer service Go online at www.zappos.com and locate the “zappets” (employees).www.zappos.com What kinds of brand messages do they send through their customer service? Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-34
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Consumers’ use of media is changing as fast as the technology. Significant trends: ◦ Media consumers are active, in control, and entertained. ◦ Lives are media focused. ◦ Personal life has become public. ◦ Global has become local. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 11-35
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Rather than controlling media choices, consumers are designing their own media landscapes. This is known as consumer-generated content. Two major changes in media use patterns: 1. Media-driven lives 2. Media multitasking Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-36
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This is the most creative time in the history of commercial media. Older media are converging with new media and new forms are being created faster than we can learn how to use them. The search for new ways to reach target audiences is key for advertisers trying to reach the elusive youth market. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-37
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Guerilla marketing Uses the power of involvement to create memorable brand experiences. Creates unexpected personal encounters with a brand. Examples: ◦ Sears used computer-equipped Segways in Chicago. ◦ Vodaphone used holographic ads featuring Portuguese soccer players. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-38
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Product placement A company pays for verbal or visual brand exposure in a movie or TV program. It is less intrusive than conventional advertising. The product is the star. Celebrities demonstrate product in natural setting. Unexpected; occurs when viewer resistance is down. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-39
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Product placement However, it may go unnoticed. It may not match the movie or audience. The movie may not be successful. Movie examples: ◦ Up in the Air: American Airlines and Hilton Hotels ◦ The World is not Enough: BMW Z28 TV examples: ◦ American Idol: Coca-Cola and Ford ◦ Survivor: Target Stores Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-40
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Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-41 These painted stairs at the Denver Pavilions, an entertainment complex in downtown Denver, advertise membership in the nearby Colorado Athletic Club.
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Video games A major new medium for advertisers to target 12- to-34-year-old males, and other groups. Opportunities exist both in creating games and placing products within games. For an innovative example, go to: http://smashhits.guitarhero.com http://smashhits.guitarhero.com As a class: What types of advertising can you spot on this website? Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-42
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Branded entertainment (or advertainment) Companies produce films for the Internet where the brand is integrated into the storyline. Webisodes have created a new form of Web advertising. For an example, review the “Inside Story: Axe Cleans Up.” Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-43
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Mobile marketing The phone is a classic example of how the media are shifting. Smart phones have computing and photographic capabilities, and can access the Internet. Text messaging and instant messaging are now being used as advertising vehicles. Mobile marketing is the strategy of reaching people via their cell phones. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-44
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Branded apps Software that runs on your computer, cell phone or social networking site. Marketers like them; they are generally free but prominently linked to a brand. For examples, check out Apple and AT&T at: www.apple.com/iphone/apps-for-iphone/phone Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-45
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Other new media Streaming videos are joining homemade creations on YouTube and on smart phones. With viral video, interesting videos form a variety of sources can be sent from one friend to another. Possibilities are limitless. New media can also include a range of “low-tech” ideas. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-46
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Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-47 Cell phones are important to young people, especially young women, who use their phones as fashion and personal style statements.
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In Chapter 12, we will: Review traditional media including: ◦ Print ◦ Outdoor ◦ Broadcast Explore the characteristics that make them different from other media forms. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-48
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“Axe Cleans Up” After the Axe Detailer was introduced, sales exceeded expectations. The Detailer campaign communicated the correct branding and taught customers something about the product. Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-49
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“Axe Cleans Up” Key lessons: The Axe campaigns show how marketing contributed to making Axe the top U.S. male shower brand. Creative ideas can be applied to a variety of media and contexts, all in support of selling the product. As a class: What others can you think of? Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall11-50
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