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Prof. Wahied Gharieb Ali Abdelaal Faculty of Engineering Computer and Systems Engineering Department Master and Diploma Students CSE 502: Control Systems (1) Topic# 9 Digital Control Design (PID)
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2 Outline Introduction Indirect Control Design Digital PID control design Design Examples Direct Control Design Direct Design using Root Locus Deadbeat Control Design
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3 Introduction
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4 Indirect control Design
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5 Indirect Control Design
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7 Approximations to Integration Indirect Control Design
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8 Euler’s Approximation Indirect Control Design
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10 Indirect Control Design
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11 Indirect Control Design
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12 Indirect Control Design
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13 Indirect Control Design
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14 Indirect Control Design
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15 Digital PID Control Design A proportional controller (P) reduces error responses to disturbances, but still allows a steady-state error. When the controller includes a term proportional to the integral of the error (I), then the steady state error to a constant input is eliminated, although typically at the cost of deterioration in the dynamic response. A derivative control typically makes the system better damped and more stable. Controller Effects
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16 Digital PID Control Design Rise timeMaximum overshoot Settling time Steady- state error PDecreaseIncreaseSmall change Decrease I Increase Eliminate DSmall change Decrease Small change Note that these correlations may not be exactly accurate, because P, I and D gains are dependent of each other. Closed-loop Response
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17 Digital PID Control Design
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18 Digital PID Control Design PID controller with integral anti-windup
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19 Digital PID Control Design
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20 Digital PID Control Design
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21 Digital PID Control Design
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22 Digital PID Control Design
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23 Digital PID Control Design
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24 Digital PID Control Design
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25 Digital PID Control Design
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26 Discrete time equivalent of analog controller using Euler’s forward method (sampling period =T) Example Design Examples
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27 Discrete-time controllers when T = 0.4 s, which is relatively large as compared to the continuous-time controller’s fastest mode e−2t, the discrete-time controller approximation deviates significantly from the continuous-time controller. As the sampling interval is decreased, the step responses of the analog and discrete-time controllers are the same. Design Examples
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28 If we use the trapezoidal method, the transfer function of the digital controller becomes Design Examples
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29 Design Examples
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30 Design Examples
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31 Design Examples
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32 Design Examples
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33 Design Examples
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34 Design Examples
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35 Design Examples
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36 Design Examples
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37 Design Examples
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38 Design Examples
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39 Design Examples
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40 Design Examples
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41 Design Examples
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42 Design Examples
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43 Design Examples
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44 Direct Control Design
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45 Direct Control Design
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46 Direct Design using Root Locus
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47 Direct Design using Root Locus
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48 Direct Design using Root Locus
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49 Direct Design using Root Locus
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50 Direct Design using Root Locus
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51 Direct Design using Root Locus
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52 Direct Design using Root Locus
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53 Direct Design using Root Locus
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54 Direct Design using Root Locus
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55 Direct Design using Root Locus
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56 Direct Design using Root Locus N= Number of samples per oscillation
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57 Direct Design using Root Locus
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58 Deadbeat Control Design One difference between a continuous-data control system and a discrete-data control system is that the latter is capable of exhibiting a deadbeat response. A deadbeat response is one that reaches the desired reference trajectory in a minimum amount of time without error. In contrast, a continuous-data system reaches the final steady- state trajectory or value theoretically only when time reaches infinity. The switching operation of sampling allows the discrete-data systems to have a finite transient period.. The output response reaches the desired steady state with zero error in a minimum number of sampling periods without inter sampling oscillations. Design with Deadbeat Response
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59 Deadbeat Control Design For the sampled system with ZOH
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60 Example: Consider the forward-path transfer function of the uncompensated system is given by Deadbeat Control Design
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61 Deadbeat Control Design Closed loop poles at the origin, so it is so fast Steady state after two samples without error
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62 Deadbeat Control Design
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63 Deadbeat Control Design
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64 Deadbeat Control Design The output is delayed one sample than the input Explain
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