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Digital publishing today: Standards, challenges & opportunities Columbia University Libraries’ Digital Library Seminar Michael Healy, Executive Director, Book Industry Study Group
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Founded in 1977 Not-for-profit corporation Based in New York City Three full-time staff members Executive Director Associate Director Office Manager What is BISG?
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Drawn from all parts of the supply chain Our unique strength Printers, paper mills, book manufacturers Publishers (large/small; corporate/independent) Booksellers and wholesalers Service suppliers Libraries Trade associations Membership
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A small selection of members ….
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“Working to create a more informed, empowered, and efficient book industry.” Our mission
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The mission in action Standards Best practices Certification Research Publications Education Events
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E-books: $67.2 million * Audio books: $1 billion Books: $37.26 billion U.S. market size * * Caveat emptor
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Reasons to be gloomy? Book sales Industry consolidation Readership
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U.S. book sales 2004-2011
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Book sales by sector
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Increasing consolidation
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A crisis in readership? Americans are reading less Young adults are reading fewer books Reading is a declining activity for teenagers American families are spending less on books Reading comprehension skills are falling Civic, economic, and cultural implications
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Reasons to be cheerful?
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Publishers Technolog y providers Standards Service providers Devices Search engines Sources of confidence
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Infrastructure Content development Marketing Content protection Areas of strategic focus
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Content preparation – Frontlist titles “born digital” – Backlist digitization: selective or total DAM and DAD systems Workflow integration – Editorial, production and distribution Standardization – e.g. XML,.epub Infrastructure
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Content development “Fragment” publishing Reader-generated content Customized publishing Short form narrative Reader interaction
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Content development
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Widgets Podcasts Social networking sites Cell phone marketing Browse inside Author-publisher collaboration Pricing – the importance of $0.00 Marketing
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Author-publisher collaboration
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Experimenting with free
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Encouraging sales; discouraging piracy Meeting consumer expectations Online audio books without DRM Random House experiment: September 2007 Random House announcement: February 2008 Watermarking and piracy tracking Amazon and Audible? Content protection
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Issues for publishers Focus on the individual consumer/user Focus on “granular” content Focus on user-defined content Influence of social networking sites Encompasses all types of publishers Many new players
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Issues for publishers: quality/authority The question of authority “The wisdom of crowds” The role of the editor and the publisher Social, political, & civic implications Author-reader relationships The prospect of disintermediation? Publisher Bookseller Librarian
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Issues for publishers: content delivery New focus on “content”, not “books” Customer-driven content models Selling “fragments” Aggregation from different sources Aggregation from different providers Integration of personal and 3 rd party content
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Issues for publishers: business models Learning from other media Newspapers Music “Getting rich by charging nothing” Will books ultimately be “free”? Cost of quality content Proliferation of new commercial models Purchase, rental, ad-driven, subscription etc.
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Issues for publishers: rights and DRM Rules that describe how content may be used Mechanisms for rewarding content creators Tools for investment returns What are the lessons of the music industry? The influence of the search engines Standardized rights-expression languages
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Changing publishing models Traditional Publishing Model Bookseller owns customer Publisher’s contact with customer limited to advertising, author appearances Content CreatorsPublisher Bookseller Content Content + Product Metadata Product Content Metadata Consumer
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Changing publishing models: web 1.0 Content + Product Metadata (Websites, Newsletters) Content CreatorsPublisher Bookseller Consumer Content + Product Metadata (Websites, Newsletters, Games, Contests, Interactive) Web 1.0 Model Shift Publishers and authors make direct contact with consumers through online marketing
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Changing publishing models: web 2.0 Product + Content + Product Metadata (Websites, Newsletters, MySpace) Content CreatorsPublisher Bookseller Consumer Consumer Defined Product (Chapters, Recipes) Product + Content + Product Metadata (Widgets, chunked, mobile, search) Digital Warehouse Web 2.0 Model Shift Publishers and Authors increase Consumer interaction Dynamic Search and Discover Consumer defined products Interactive Social networks Digital Warehouse
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Challenges: the need for standards Identification Products Works Contributors Product description ONIX 3.0 Product formats Transaction standards
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Thank you. Michael Healy michael@bisg.org 646 336 7141
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