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NJIT Designing for Visibility Chapter 19 Applying UML and Patterns Craig Larman
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Objectives Identify four kinds of visibility Design to establish visibility Illustrate kinds of visibility in the UML notation
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Introduction Q. What is visibility? A. Visibility is the ability of one object to see or have reference to another.
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Visibility Between Objects Q. When is visibility necessary? A. To send a message from one object to another, the receiver object must be visible to the sender, so the sender has to have a pointer or reference to the receiver.
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Visibility Between Objects Example: Q. If A sends messages to B, which must be visible to which? A. B is visible to A means A can send a message to B. Some say that "B is an acquaintance of A".
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Visibility Between Objects
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Visibility Visibility is related to the scope: Is one resource (such as an instance) within the scope of another? The motivation to consider visibility: For an object A to send a message to an object B, B must be visible to A.
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Four Kinds of Visibility How visibility can be achieved from object A to object B: Attribute visibility - B is an attribute of A Parameter visibility - B is a parameter of a method of A Local visibility - B is a local object in a method of A Global visibility - B is in some way globally visible
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Attribute Visibility Attribute visibility from A to B exists when B is an attribute of A Relatively permanent visibility because it persists as long as A and B exist Common form of visibility public class Register {… private ProductCatalog Catalog; … }
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Attribute Visibility
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Parameter Visibility Parameter visibility from A to B exists when B is passed as a parameter to a method of A. Relatively temporary visibility because it persists only within the scope of the method The 2 nd most common form of visibility in the OO systems
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Parameter Visibility
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Parameter to attribute Visibility It is common to transform parameter visibility into attribute visibility.
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Local Visibility Local visibility from A to B exists when B is declared as a local object within a method of A. Relatively temporary visibility since it persists only within the scope of the method.
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Local Visibility There are two common means by which local visibility is achieved: Create a new local instance and assign it to a local variable. Assign the returning object from a method invocation to a local variable. A variation of this method does not explicitly declare a variable, but one implicitly exists as the result of a returning object from a method invocation Ex: anObject.getAnotherObject.doSomething();
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Global Visibility Global visibility from A to B exists when B is global to A. Relatively permanent visibility since it persists as long as A and B exist. The least common form of visibility in OO Systems.
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Global Visibility Ways to achieve global visibility: Assign an instance to a global variable. Use the Singleton pattern
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Singleton Pattern (Gang of Four) Problem: Exactly one instance of a class is needed. Objects need a single point of access. Solution: Define a class method that returns the singleton object, instantiating it if it does not exist. Example: A print queue—many programs must access one queue
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Illustrating Visibility in the UML
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Visibility in the UML Public: Any outside classifier with visibility to the given classifier can use the feature; specified by pre- pending the symbol “+” Protected: Any descendant of the classifier can use the feature; specified by pre-pending the symbol “#” Private: Only the classifier itself can use the feature; specified by pre-pending the symbol “-”
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Terms: Classifier A classifier is a mechanism that describes structural and behavioral features. Modeling elements that can have instances are called classifiers. Classifiers include classes, interfaces, datatypes, signals, components, nodes, use cases, and subsystems. A classifier has structural feature (in the form of attributes), as well as behavioral features (in the form of operations).
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Terms: Feature A feature is a property, such as operations or attributes that is encapsulated within entity such as an interface, a class, or a datatype.
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Questions & Answers Q. Which would you use if you wanted a relatively permanent connection? A. attribute, or global Q. Which would you use if you didn't want a permanent connection? A.parameter, or local Q. How would you create a local visibility? A. create a new instance - use result of a method call
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Questions & Answers Q.how would you achieve a global visibility? A.use a global variable in C++, static (or class) variable (in C++ or Java) - use the Singleton pattern (a static method that returns the object)
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