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CS 4119: Computer Networks Henning Schulzrinne Dept. of Computer Science Columbia University http://www.cs.columbia.edu/~hgs
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Why learn about computer networks? Almost all modern software applications are distributed from enterprise applications to video games General useful principles: dealing with asynchronicity unreliable components predictable end systems (network) life is random and unpredictable work with other implementations that you have never met before Theory: congestion control routing How does the world really work? email, the web, P2P applications, DSL, … Learning to create professional-grade network applications not just use libraries as black boxes
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CS4119 as Foundation Lots of Columbia Computer Science classes build on this: COMS 4180 Network Security COMS 6181 Advanced Internet Services COMS 6998 Advanced Internet Routing COMS 6180 Modeling & Performance Evaluation COMS 6125 Web-enhanced Information Management ELEN 6950 & 6951 Wireless & Mobile Networks + projects in a variety of research groups
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Course Information Introductory (first) course in computer networking Who is this course for? Undergraduates (senior), MS students, first-year PhD students Prerequisites: Algorithms, operating systems, programming skills in C Course materials: text: Computer Networking: A Top Down Approach Featuring the Internet, Jim Kurose & Keith Ross, Addison Wesley, 3rd edition 2005 WWW readings Class notes
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Course Information (more) Class WWW site: http://www.cs.columbia.edu/4119 Web Bulletin Board Workload written homework assignments420% programming assignments320% lab assignments1-210% midterm120% final exam130%
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A bit about myself UMass Amherst, Bell Labs, GMD Fokus (now Fraunhofer), Columbia Research interest in networking (IRT research group at Columbia) performance and reliability multimedia systems security Active in Internet protocol standardization IETF
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Part 1: Introduction What is the Internet? What is a protocol? The network edge, core, and access networks Physical media Delay and loss in Packet-Switched Networks Protocol layers, service models Internet backbones, NAPs and ISPs Standardization A brief history of computer networking & Internet
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Part 2: Application Layer Principles of application-layer protocols The World Wide Web: HTTP File transfer: FTP Electronic mail in the Internet The Internet's directory dervice: DNS Socket programming
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Part 3: Transport Layer Transport-layer services and principles Multiplexing and demultiplexing applications Connectionless transport: UDP Principles of reliable of data transfer TCP case study Principles of congestion control TCP congestion control
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Part 4: Network Layer Introduction and network service model Routing principles Hierarchical routing IP: the Internet Protocol Routing in the Internet What is inside a router?
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Part 5: Link Layer & LANs Introduction, services Error detection and correction Multiple access protocols and LANs LAN addresses and ARP Ethernet Hubs, Bridges and Switches Wireless LANs: IEEE 802.11 PPP: the Point-to-Point Protocol ATM
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Time permitting Security see Network Security Multicast Overlay and peer-to-peer networks Multimedia see Advanced Internet Services
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