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Kelvin Effect: Physical Cartoon Equilibrium vapor pressure is higher over a curved surface than a flat one. Important for nucleation of new particles, lifetime of small droplets.
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Energy of converting vapor molecules to bulk liquid molecules Energy required to maintain a liquid-gas surface boundary X v X l Kelvin Effect: Energy of Droplet Formation
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Rp*Rp* Radius at which G maximizes and beyond which droplet formation becomes possible S<1 S>1 GG S = ratio of eq. vapor pressure around a droplet relative to to above a flat surface For a droplet to exist, S>1. p curved > p flat always How does S vary with R p ?
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Kelvin Equation Relates molecular properties (molecular weight, surface tension, density) to the degree to which v.p. over curved surface is enhanced
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Questions 1.Some organic compounds are highly surface active. That is, they prefer to reside at the gas-liquid interface, and lead to a lower surface tension. By how much would S change if the surface tension of a droplet changed from 75 dynes (pure water) to 35 dynes (surfactant coated water)? 2.Do you have a physical explanation to the above answer? 3.What is the surface tension of a cluster of 10 H 2 SO 4 molecules and 10 H 2 O? Is it the same as the surface tension for a 50 wt% H 2 SO 4 bulk solution?
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RpRp RpRp Free Molecular or Non-continuum Regime Continuum Regime Transition Regime Continuum versus Free Molecular Dynamics
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Mean Free Path In 1 second: red has swept through a volume For N molecules per cm 3, red-blue collisions per sec ~ The distance traveled between collisions:
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Mean Free Path Increases with Altitude For 10 nm particle: Kn <<1 For 1 um particle: Kn >1 For 0.2 um particle depends on altitude… Free Molecular Continuum Continuum to transition
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Question What is a physical explanation for the mean free path being related to diffusivity and gas viscosity? Does the atmosphere’s viscosity depend on pressure? Temperature? Does the diffusivity of air depend on pressure? Temperature?
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Terminal Settling Velocity After induction time , drag will balance gravity Velocity that results from this balance is the settling (or terminal) velocity v = m p gC c /3pimuD p < 0.01 sec for all atmospheric aerosols
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Particle Mobility We can generalize the gravitational settling problem. A particle experiencing an external force will accelerate until its velocity leads to a drag force opposing the external force. A steady-state terminal velocity can be found by balancing the external forces with the drag force V = F ext /3pimuD p F ext = 3pimuD p v F ext : gravity, electric field, random collisions by fluid…
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Brownian Motion Collisions between particle and randomly moving molecules leads to irregular-”jerky” particle motion As Kn inf: random walks are more the norm Mean square displacement proportional to time
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Particle Diffusivity D = k B TC c /3pimuD p Mean square displacement in 1-D, by diffusion: = 2Dt
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Gravitational Settling vs. Diffusion In 1 second, how far does a 1 micron particle move due to gravity? How far does it move by diffusion? What about for a 0.1 micron particle? What do you conclude about the relative importance of gravitation settling for big and small particles?
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