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T.Sharon-A.Frank 1 Internet Resources Discovery (IRD) Multimedia - Motivation & Definition
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2 T.Sharon-A.Frank “The Dumb Computer” Mono-media until recently Text only Human is very limited!
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3 T.Sharon-A.Frank “The Dumb Computer” Lately enhanced by graphics –icons –windowing Human still has to lower oneself!
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New hardware-device from Microsoft
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5 T.Sharon-A.Frank Human Computer System - Schematic Structure Grasp Remember Data Processing Decision Making Activate Hands Legs Head... Senses Vision Hearing Touching Displays Controls Perform Control Commands Automatic Actions Human Computer
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6 T.Sharon-A.Frank Minsky’s Dumbbells Soft systems (People etc.) Formalisms Interface design User Psychology Software tools Task Analysis Hardware tools Hardware Technology push Applications pull
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7 T.Sharon-A.Frank Bridging the Semantic Gap The Gap People Computers The shaded area represents an area of shared understanding
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8 T.Sharon-A.Frank Engineer the Product, not the Human
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9 T.Sharon-A.Frank Relationship of HCI with other Disciplines Computer Systems Applications Software Engineering HCI Knowledge Based Systems Ergonomics Communications Psychology Cognitive Science HCI Human Computer Interaction
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10 T.Sharon-A.Frank Modern Multimedia (Computer) 1. Multiple Media/Technologies 2. Computerized/Digital 3. Integrated Computer Support 4. Human Control and Interaction
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11 T.Sharon-A.Frank Multiple Media maps audio video pictures text graphics ABC
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12 T.Sharon-A.Frank Device Proliferation
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13 T.Sharon-A.Frank Multimedia Workstation CD-ROM Voice Recognition Unit Speech Synthesis Unit Video Graphics Frame Grabber Audio x Communication Fax
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14 T.Sharon-A.Frank Hypertext Linear Text Hypertext
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15 T.Sharon-A.Frank Hypertext - HTML
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16 T.Sharon-A.Frank Hypermedia HypertextHypermedi a Multimedia
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18 T.Sharon-A.Frank Communication History Wheel 3200-3500 B.C Paper 105 AD Printing Press 1450s Fax 1843 Telephone 1876 Automobile ~1900 Radio 1901 Powered Flight 1903 Television 1927 Computer 1945 The Internet 1973 http://www.cbc4kids.ca/general/the-lab/history-of-invention/default.html
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19 T.Sharon-A.Frank Waves of Computer Systems First wave (50-60’s) Computers as data processing machines Second wave (Internet, 70-80’s) Computers as communication machines Third wave (starting in the mid 90’s) Means to perceive and control the environment –multimedia system acting as the interface between humans and the environment. Industrial Multimedia Systems
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20 T.Sharon-A.Frank Boundaries Between: Computing, Communications and Entertainment
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21 T.Sharon-A.Frank Multimedia Technology Fueling Convergence of Domains
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