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Pervasive Computing Review Joshua R. Smith, Class of 2006 Interdisciplinary Engineering and Management Mentor: Dr. Sunil Kumar July 31, 2003
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Definitions and Rationale What is pervasive computing? Computer of today vs. pervasive computing Interest in automation and simplification
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Topics Brief history Applications Infrastructure Systems Personal Systems Critical technologies Adoption Hesitation Conclusions
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History Roots in late 1980s at Xerox PARC Merger of two research projects Intuitive input/output device How computers impact people Weiser 1991 Scientific American article
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Topics Brief history Applications Infrastructure Systems Personal Systems Critical technologies Adoption Hesitation Conclusions
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Applications: Infrastructure Systems Classroom 2000 Enhance education by recording lecture (shift attention from notes to speaker) Rapid development strategy
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Classroom 2000: Original Prototype Setup
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Applications: Infrastructure Systems Classroom 2000 Enhance education by recording lecture (shift attention from notes to speaker) Rapid development strategy
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Applications: Personal Systems Inspection / Maintenance BIW, Maine 80:1 return over 3 years (70% reduction in inspection times)
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Topics Brief history Applications Infrastructure Systems Personal Systems Critical technologies Adoption Hesitation Conclusions
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Critical Technologies Technologies exist independently, pervasive computing focuses on integrating them Wireless networking Sensors Portable and embedded displays Software Discovery services, compression, middleware
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Topics Brief history Applications Infrastructure Systems Personal Systems Critical technologies Adoption Hesitation Conclusions
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Adoption Hesitation Hesitation “Big Brother” – Collection of personal information important for context Privacy and Security RFID
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Topics Brief history Applications Infrastructure Systems Personal Systems Critical technologies Adoption Hesitation Conclusions
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Desktop computers not replaced Working smarter and more efficiently “Always on” Streamlining tedious computing tasks New possibilities Augmented social networks Learning environments Museums, grocery shopping…
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Questions?
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