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Building= process of building a building
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How buildings learn
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Most architecture is designed not to be changed Yet is has to and will adapt
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Perfection is the enemy of adaptation
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We shape our buildings and they shape us
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Adaptable = alive Age + adaptablity = Architecture we love Because each one living in the house has added quality and history
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Low rent = High adaptability
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Home or investment?
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Buildings last as long as love to them is greater as love to them is greater than trouble maintaining them Beware Poor adaptability i #1 killer of love Water is #1 trouble
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Additive External Internal Imagine to build the envelope for the downpayment and keep developing the house for the amount you would have used for interest payment
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From planning for present user to scenarios for future users Whatever you are ready for will not happen Whatever you are not ready for will
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Design for Reuse Design for Disassembly
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Adaptability Never let the long life layers fixate the short life Layers: Site Structure Skin Services Space plan Stuff Timeframes Permanent or mobilt? 50 year + 30 year + 20 year + 5 year + 1 year
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Adaptability Next technology Layers: Site Structure Skin Services Space plan Stuff Technology New urbanism Roof on columns Glass and sprayed composite Attached installation and energy module LEGO system Living furniture
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Innovation=Profit growth= Value for customers Expenses
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Customer value Functional Comfortable Healthy Economical Reliable Sustainable Creative Adventurous Wauw Social Identification Sensual
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Tool for: Evaluating products/services Developing strategy Creating new ideas/concepts Evaluating new ideas/concepts
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Functional Performing Flexible Ergonomic Plug & Play
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Comfortable Supportive Convenient Adaptable Mobile
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Healthy Safe Protective Healing
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Economical Value for money Minimal consumption Minimal maintenance High second hand value
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Reliable No “down time” DurableRepairableReplaceable 2000 planes no fatal crash
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Sustainable Minimal resources Minimal pollution Recycling
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Creative Artistic Unique Storytelling Co-designed
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Adventurous Surprising Thrilling Daring Challenging Experimental
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Wauw Seducing Passionate Liberating Cute
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Social Affectionate Responsive Outgoing Interactive
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Identification Me Us Our family Our country Our culture
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Sensual Beautiful Musical Gourmet Aromatic Touch(-ing) ”sixth sense”
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Brand -Credibility -Confidence -Responsibility
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Viral -When something arouse the customers enthusiasm -Stay in her mind -And make her recommend it to friends -It’s a relation between the product and the user
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Balance between offering and customer value Product offering Customer Value (individual in a social/cultural context) Functional Comfortable Healthy Economical Reliable Sustainable Creative Adventurous Wauw Social Identification Sensual
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Bottom line Functional Comfortable Healthy Economical Reliable Sustainable Creative Adventurous Wauw Social Identification Sensual Customer value Product offering
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Matrix User/real estate Functional Comfortable Healthy Economical Reliable Sustainable Creative Adventurous Wauw Social Identification Sensual Site Structure Skin Services Space plan Stuff
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Drivers: Push & Pull Technology push IT e-business, www, pervasive computing, wireless Nano surfaces, selfcleaning, energyproducing, intelligent Bioteknologi genetech, bionik Market pull Market Globalisation, knowledge, out- sourcing, culture, east New customer demands, demography, culture, lifestyle, trends Legislation, tax, subsidies, energy prices workers safety EU
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Innovationsområder Leadership Business model Alliances ProductionCompetences Core process ProductDesign Infra structure Service Customer relation Sales channel ”Brand” User situation
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Matrix User/business Functional Comfortable Healthy Economical Reliable Sustainable Creative Adventurous Wauw Social Identification Sensual IT Nano Biotech Market Customers Legislation Business model Alliances Competences Core process Design Infrastructure Services Sale channels Brand User situation
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