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Tablet PC’s in University Education Richard Anderson Ruth Anderson Beth Simon
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Tablet PC Use Curricular Use Platform for Project Courses Ink SDK for.NET Programming Educational Technology Presentation Systems In class interaction Student note taking
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Hello World
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Form Code private InkCollector inkCollector; private Recognizers recognizers; public Form1() { InitializeComponent(); this.inkCollector = new InkCollector(this.Handle); this.inkCollector.Enabled = true; this.recognizers = new Recognizers(); }
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Event Code private void ClearInk() { this.inkCollector.Enabled = false; this.inkCollector.Ink = new Ink(); this.Invalidate(); this.inkCollector.Enabled = true; } private void OnReco(object sender, System.EventArgs e) { this.textBox1.Text = this.inkCollector.Ink.Strokes.ToString(); }
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Capstone classes Group project to draw together undergraduate experiences Widely offered in engineering Many success stories Common format Team oriented development project Goals Learn about exciting application domain Experience working in a group Product life cycle
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Capstone Courses UW Tablet PC Capstone Winter 03 Group projects from Industrial Domain Spring 03 Emphasis on User Centered Design Fall 03 Exploratory Development Other universities Purdue: Ink drawing Rice
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Elevator Application Photo by Dan Lamont
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Homework grading
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Resources Software Tablet PC SDK, Visual Studio.NET Hardware Substantial Tablet PC development can be on the desktop But not all Tablet PC facilities are available Important to experience the form factor and the high quality ink For 25 students we started with 5 Tablet PCs and added 5 more mid quarter
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Tablet PC Curricula Issues relating to the tablet form factor Tablet PC SDK Basic use, e.g., an ink collector with recognition Advanced use – direct manipulation of ink Students started with a series of programming exercises such as Tic-Tac-Toe Reference: Building Tablet PC Applications by Jarrett and Su
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Why use the Tablet PC in a project class? Interesting hardware Motivation Create opportunities for the students Fit with an HCI oriented capstone course Usability and prototyping Mobile computing Windows platform C# and.NET
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Resources www.cs.washington.edu/cse490ra anderson@cs.washington.edu
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